Senior Unreal Technical Animator: Real-Time Rigging

Partner Company

United States

Remote

USD 90,000 - 140,000

Full time

36 hours ago
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Job summary

Partner Company is seeking a skilled Technical Animator to develop advanced character rigs and real-time animation systems. You will work on an unannounced game project, leveraging your rigging expertise with Unreal Engine to build scalable animation solutions.

You will integrate Maya and Blender workflows with Unreal Engine, improve pipelines, and create reusable tools for a collaborative, international team. Five+ years preferred, 6+ years in game animation ideal.

Qualifications

  • Minimum 6 years in game or technical animation.
  • Strong hands-on experience with Unreal Engine 5 and real-time animation systems.
  • Proficiency in Maya and Blender, with Unreal Engine integration.

Responsibilities

  • Create, maintain and optimize character rigs for various character types.
  • Implement animation systems in Unreal Engine using Animation Blueprints and State Machines.
  • Improve pipelines connecting Maya, Blender, and Unreal Engine with reusable tools.

Skills

Rigging
Animation systems
Unreal Engine
Maya
Blender

Tools

Unreal Engine 5
Maya
Blender

Job description

Partner Company is seeking a skilled Technical Animator to develop advanced character rigs and real-time animation systems. You will work on an unannounced game project, leveraging your rigging expertise with Unreal Engine to build scalable animation solutions.

You will integrate Maya and Blender workflows with Unreal Engine, improve pipelines, and create reusable tools for a collaborative, international team. Five+ years preferred, 6+ years in game animation ideal.

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