Contract Senior Real-Time Character Technical Artist

Impleo

Austin (TX)

On-site

USD 110,000 - 150,000

Full time

6 days ago
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Job summary

Impleo is seeking an Advanced Technical Animator to lead scalable runtime animation systems in Unreal Engine across AAA-quality productions. You will architect pipelines, develop tools, and collaborate across animation, rigging, engineering, and pipeline teams to deliver high-performance character experiences.

The role requires deep Unreal Engine experience, strong scripting (Python), and hands-on work with DCC tools (Maya).

Qualifications

  • 7+ years of experience in games, film, or real-time production with focus on technical animation
  • Deep experience with Unreal Engine including real-time animation systems and performance considerations
  • Strong scripting and programming skills (Python required; MEL/C++/C# preferred)
  • Proven experience developing production-ready tools, pipelines, and workflows
  • Strong understanding of real-time character systems including skeletal hierarchies and retargeting
  • Experience with at least one major DCC package (Maya preferred)
  • Ability to diagnose and resolve complex technical and production challenges across disciplines

Responsibilities

  • Design, implement, and maintain scalable runtime animation systems in Unreal Engine
  • Develop modular, data-driven animation frameworks supporting layered gameplay systems
  • Build and optimize character systems such as IK, secondary motion, and simulation workflows
  • Profile, debug, and optimize animation and character systems for performance
  • Own and support end-to-end facial animation pipeline in-engine
  • Design and maintain cross-DCC and engine pipelines for workflows
  • Develop custom tools in Python, MEL, C#, or C++ to speed up iteration
  • Identify bottlenecks and implement scalable solutions across teams
  • Partner with vendors and internal stakeholders to scale outsourcing pipelines
  • Establish best practices, documentation, and onboarding materials
  • Support version control workflows and pipeline standards
  • Mentor team members and evolve technical strategies across projects

Skills

Unreal Engine
Python scripting
C++
Animation systems
Rigging techniques
Profiling & optimization
Collaboration

Tools

Maya
Unreal Engine
MEL
C#

Job description

Impleo is seeking an Advanced Technical Animator to lead scalable runtime animation systems in Unreal Engine across AAA-quality productions. You will architect pipelines, develop tools, and collaborate across animation, rigging, engineering, and pipeline teams to deliver high-performance character experiences.

The role requires deep Unreal Engine experience, strong scripting (Python), and hands-on work with DCC tools (Maya).

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