System designer for mobile midcore games

Voodoo

United States

Remote

USD 120,000 - 180,000

Full time

40 hours ago
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Benefits offered by this job

Best-in-class compensation
Other benefits according to thecountry

Job summary

Voodoo ищет опытного дизайнера мобильных midcore-игр для разработки новых механик, балансировки и монетизации.

Вы будете работать с менеджерами продуктов, инженерами и художниками, чтобы привести идеи от концепта до релиза, анализировать KPI и формировать долгосрочную стратегию продукта на рынке США. Условия — конкурента/оплата и влияние на творческую стратегию студии.

Qualifications

  • 5+ лет опыта в мобильных midcore-играх (strategy, 4X или похожие).
  • Доказанный опыт в дизайне геймплея, балансировании и дизайне мета-фич.
  • Сильные коммуникативные навыки и умение оформлять документацию.
  • Умение принимать отзывы и работать без эго.
  • Умение упрощать и объяснять сложные системы.
  • Умение анализировать KPI и поведение игроков.
  • Страсть к мобильным midcore-играм и глубокие знания рынка.
  • AI-first подход: комфортно использовать ИИ и строить агентов.
  • Будет плюсом: 10+ лет — сильный плюс.

Responsibilities

  • Создавать новые ядровые петли и мета-системы для вовлечения игроков и монетизации.
  • Разрабатывать дизайны, пользовательские потоки и экономику, предлагать идеи для A/B-тестов.
  • Сотрудничать с продакт-менеджерами, инженерами и художниками для перевода идей в релиз.
  • Анализировать KPI и поведение игроков для улучшения удержания, вовлеченности и монетизации.
  • Участвовать в определении общего видения игры, стратегического направления и дорожной карты.
  • Помогать расставлять приоритеты дизайна в интересах студии и целей проекта.

Skills

Game design
Balancing
Documentation
KPI analysis
AI mindset

Tools

AI tools

Job description

Описание

Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.

Задачи

Create new core loops and meta systems to drive engagement, social dynamics, and monetization.

Develop designs, user flows, and economy models, and propose A/B test ideas.

Partner with product managers, engineers, and artists to bring features from concept to live release, aligning gameplay, UX, and visuals.

Analyze KPIs and player behavior to inform design choices and identify opportunities to boost retention, engagement, and IAP monetization.

Participate in defining the overall game vision, strategic direction, and long-term roadmap alongside product directors and studio leadership.

Help shape priorities and ensure design decisions align with studio goals.

Требования
  • 5+ years of experience in mobile midcore games (strategy, 4X, or similar).
  • Proven track record in gameplay design, balancing, and meta feature design.
  • Strong communication skills, with a focus in creating clear, simple design documentation.
  • Ability to absorb and apply feedback from multiple sources with flexibility and no ego.
  • Skilled at simplifying and communicating complex systems.
  • Comfortable analyzing KPIs and player behavior to guide design decisions.
  • Passion for mobile midcore games and deep knowledge of market dynamics.
  • AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work Будет плюсом: 10+ years is a strong plus
Условия

Best-in-class compensation Other benefits according to the country you reside

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