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Voodoo ищет опытного дизайнера мобильных midcore-игр для разработки новых механик, балансировки и монетизации.
Вы будете работать с менеджерами продуктов, инженерами и художниками, чтобы привести идеи от концепта до релиза, анализировать KPI и формировать долгосрочную стратегию продукта на рынке США. Условия — конкурента/оплата и влияние на творческую стратегию студии.
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
Create new core loops and meta systems to drive engagement, social dynamics, and monetization.
Develop designs, user flows, and economy models, and propose A/B test ideas.
Partner with product managers, engineers, and artists to bring features from concept to live release, aligning gameplay, UX, and visuals.
Analyze KPIs and player behavior to inform design choices and identify opportunities to boost retention, engagement, and IAP monetization.
Participate in defining the overall game vision, strategic direction, and long-term roadmap alongside product directors and studio leadership.
Help shape priorities and ensure design decisions align with studio goals.
Best-in-class compensation Other benefits according to the country you reside