game designer, systems & economy

SOFTGAMES

United States

Sur place

USD 73 000 - 101 000

Plein temps

Il y a 45 heures
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Avantages offerts par ce poste

Competitive package
Flexible hours
Generous vacation
Home office budget
Training budget
Meal allowance
Annual company retreat
Berlin office

Résumé du poste

SOFTGAMES is seeking an experienced LiveOps Designer to design, balance, and optimize the game economy, progression, and rewards for mobile and browser titles. You will build player motivation loops across events, features, and monetization while shaping a cohesive LiveOps ecosystem that keeps events working together.

The ideal candidate has 5+ years in F2P mobile design, deep knowledge of retention, monetization, and KPI-driven iteration, plus excellent English communication.

Qualifications

  • 5+ years experience designing and operating successful F2P mobile games.
  • Deep knowledge of systems, economy, progression, and LiveOps design.
  • Proven track record on casual or puzzle games.
  • Strong understanding of player motivation, retention mechanics, and monetization design.
  • Analytical mindset; ability to design and evaluate A/B tests and translate data into improvements.

Responsabilités

  • Design, balance, and optimize the game economy, progression, and rewards systems.
  • Create player motivation loops across events, features, and monetization.
  • Develop and maintain a cohesive LiveOps ecosystem where events work together.
  • Design systems that improve retention, engagement, and monetization while preserving player experience.
  • Build and maintain economy models, balancing spreadsheets, and simulations.
  • Use data to identify player friction points, progression bottlenecks, and monetization opportunities.
  • Collaborate with Product, BI, UA, Art, and Development teams to improve game performance.
  • Analyze KPIs, including Retention, ARPDAU, Conversion, LTV, and Engagement, to guide design decisions.
  • Improve features and events through continuous testing, iteration, and experimentation.
  • Communicate design rationale, trade-offs, and recommendations across the team.

Connaissances

F2P design
LiveOps design
Monetization design
Retention analytics
A/B testing
KPI-driven iteration
Cross-functional collaboration
English communication

Outils

Excel

Description du poste

Описание

SOFTGAMES develops and publishes games for mobile and browser platforms, including puzzle, card, board, and casual games.

Задачи
  • Design, balance, and optimize the game economy, progression, and reward systems
  • Create player motivation loops across events, features, and monetization
  • Develop and maintain a cohesive LiveOps ecosystem where events work together rather than compete for player attention
  • Design systems that improve retention, engagement, and monetization while preserving the player experience
  • Build and maintain economy models, balancing spreadsheets, and simulations
  • Use data to identify player friction points, progression bottlenecks, and monetization opportunities
  • Collaborate with Product, BI, UA, Art, and Development teams to improve game performance
  • Analyze KPIs, including Retention, ARPDAU, Conversion, LTV, and Engagement, to guide design decisions
  • Improve features and events through continuous testing, iteration, and experimentation
  • Communicate design rationale, trade-offs, and recommendations across the team
Требования
  • 5+ Years of experience designing and operating successful F2P mobile games
  • Strong experience in systems, economy, progression, and LiveOps design
  • Proven track record working on casual or puzzle games
  • Deep understanding of player motivation, retention mechanics, and monetization design
  • Strong analytical mindset; ability to design and evaluate A/B tests and translate data into actionable improvements
  • Ability to make decisions based on KPIs and player behavior
  • Self-driven and proactive, with the ability to identify opportunities independently
  • Ability to quickly understand new games, systems, and player audiences and take ownership when moving between projects
  • Advanced spreadsheet skills and experience building balancing, simulation, and forecasting models
  • Excellent verbal and written English communication skills
  • Passion for creating engaging and sustainable player experiences
  • Proficiency in using AI tools to improve productivity, analysis, and decision-making
Условия
  • Competitive package
  • Flexible hours, no crunch culture, and no overtime
  • Generous vacation
  • Home office budget and a monthly contribution toward electricity and internet costs
  • Training budget, high-spec laptop, monthly meal allowance, and company swag
  • Annual company retreat
  • Berlin office available as an optional workplace
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