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SayGames ищет талантливого дизайнера мобильных игр для разработки концепций, балансировки и реализации контента. В задачи входит создание функций от ежедневных наград до сложных систем прогрессии, анализ эффективности через тесты и работа с метриками.
Компания поддерживает инициативы, гибкость и развитие в команде. Кандидат должен понимать монетизацию, экономику и язык гейм-дизайна, работать с командой и писать четкие спецификации.
SayGames is a mobile game publisher with over 8 billion installs across platforms and more than 200 games in its portfolio. PAVETRA is a global team creating casual, hybrid-casual, and midcore mobile games, including Tower War, War Regions, States Builder, and Match Junk.
*Instagram и Facebook принадлежат компании Meta Platforms Inc., деятельность которой признана экстремистской и запрещена на территории РФ
Design features ranging from simple daily rewards to complex progression systems Balance resource sources and sinks within each feature to meet defined goals Design events and integrate them into the metagame loop Set up and maintain game configurations Evaluate feature quality before release Make data-driven decisions about released features Develop game concepts, contribute ideas, and participate in production Identify issues in game design and implementation, provide actionable feedback to game designers and programmers, and write clear specifications Design A/B tests and analyze the results
Experience creating mobile games, from developing concepts and core mechanics to implementation and hypothesis testing Make independent product decisions, propose ideas, explain their value, and bring them to life with the team Understand how core gameplay, meta, progression, economy, and monetization work together Design game mechanics and features, balance gameplay, and write clear specifications for the team Formulate hypotheses, work with game metrics, and use test results to guide further decisions Broad knowledge of mobile games, strong interest in the market, and understanding of current gaming trends Validate ideas quickly through prototypes, iterate based on findings, and explore new hypotheses Take a proactive approach, make a clear case for design decisions, incorporate feedback, and collaborate effectively with the team
experience with hybrid-casual puzzle and sorting games or hybrid-midcore titles, experience working in R&D or a small team with broad product ownership, experience using AI tools to prototype and test game ideas