Game designer

My Games

United States

Remote

USD 60,000 - 90,000

Full time

37 hours ago
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Job summary

MY.GAMES ищет опытного гейм-дизайнера для работы над мобильными проектами. Ваша задача — разрабатывать идеи, прототипировать их в быстрой R&D-команде и доводить концепты до реализации вместе с кросс-функциональной командой.

Вы будете отвечать за создание и балансировку механик, учитывать экономику игры, проводить тестирования и превращать фидбек в конкретные улучшения. Готовность к удалённой работе и любовь к играм обязательны.

Qualifications

  • 3+ лет опыта как гейм-дизайнер на мобильных Unity-проектах.
  • Умение определять ключевые элементы фичи и документировать их.
  • Глубокое понимание экономики игры и балансирования, теории вероятностей и математики.

Responsibilities

  • Разрабатывать идеи проектов и прототипировать их в быстрой R&D-команде.
  • Дизайн функций игр для R&D-проектов — от GDD до оценки целей.
  • Проводить playtests и превращать обратную связь в действия.
  • Балансировать геймплей и формировать дизайн-документацию и ощущения игры.

Skills

3+ years generalist game design
Unity mobile
economy balancing
ownership & communication

Tools

Unity

Job description

Описание:

MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players. We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more. Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in Cyprus, Armenia, UAE and Serbia.



Задачи:


  • Hunt for new project ideas and prototype them in a small, fast-moving R&D team

  • Design game features for R&D projects end-to-end — from writing GDDs and pitching them to the team to measuring whether they hit their goals

  • Run playtests and turn feedback into action

  • Balance gameplay in the \"boring\" spreadsheets, then let your imagination run wild in the most exciting design docs and when dialing in game feel



Требования:


  • 3+ years of experience as a generalist game designer on mobile Unity titles (core, meta, monetization, feature ownership)

  • A knack for spotting the essential pieces a feature needs to work, cutting the fluff, and writing it all up clearly and completely

  • Solid grasp of in-game economy and balancing, probability theory, and math in general

  • A deep, wide-ranging love of games — you've played a lot, and it shows

  • Ownership, strong communication skills, and a team-player mindset

  • Будет плюсом: experience designing interfaces for game features alongside UX/UI designers



Условия:


  • Work remotely from all around the world

  • Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms

  • A strong team of specialists across different areas — access unique expertise and professional knowledge

  • Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas

  • Create great games and win the hearts of players

  • Push the boundaries of the game industry and lead the way forward

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