Senior VR 3D Artist & Generalist (Live Ops)

Jamefy

New York (NY)

Hybrid

USD 17,000 - 39,000

Full time

12 hours ago
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Benefits offered by this job

Remote-friendly

Job summary

Enver is seeking a senior 3D artist to lead visual development for a free-to-play VR game on Meta Quest. You will own environments, characters, props, effects, and UI, from concept to in-engine assets, while shaping the art direction and planning schedules for a small remote team.

You will collaborate with design, engineering, and production in a fully remote setup, shipping new content for live ops on a regular cadence and maintaining a bold, readable VR aesthetic that appeals to a young

Qualifications

  • 3+ years as a 3D artist or generalist with at least one shipped title post-launch.
  • Shipped VR or mobile work with tight performance budgets, ideally Meta Quest.
  • Strong in full 3D pipeline: modeling, UVs, baking, texturing, and Unity integration.
  • Environment art: set dressing, props, lighting, and terrain.
  • Character art: stylized characters, skins, cosmetics read well in VR.
  • Rigging, animation, and VFX for VR-ready assets.

Responsibilities

  • Model, texture and ship game-ready 3D assets: environments, characters, props.
  • Build VR environments with clear landmarks and good player visibility.
  • Create VFX using VFX Graph or Particle System and simple shader work.
  • Build UI and in-world interactives that function well in VR.
  • Set up Unity assets: materials, prefabs, lighting, LODs, collision.
  • Optimize for Meta Quest: draws, atlases, poly budgets, lighting costs.
  • Help define art style and maintain consistency across the game.
  • Plan art schedule with PM and distribute tasks across artists.
  • Keep content shipping for live ops: cosmetics, maps, seasonal items.
  • Collaborate daily with design, engineering and production in a remote team.

Skills

3D art
Art direction
Team collaboration

Tools

Unity
Blender
Maya
Substance Painter
URP
VFX Graph
Shader Graph

Job description

Enver is seeking a senior 3D artist to lead visual development for a free-to-play VR game on Meta Quest. You will own environments, characters, props, effects, and UI, from concept to in-engine assets, while shaping the art direction and planning schedules for a small remote team.

You will collaborate with design, engineering, and production in a fully remote setup, shipping new content for live ops on a regular cadence and maintaining a bold, readable VR aesthetic that appeals to a young

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