Senior UX/UI Designer - Hybrid (Gaming Creation Tools)

Electronic Arts Ltd

Redwood City (CA)

Hybrid

USD 165.000 - 256.000

Vollzeit

Vor 6 Tagen
Sei unter den ersten Bewerbenden
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Benefits dieser Stelle

Paid time off
Sick time
Holidays
Parental leave
Medical/dental/vision insurance
Life insurance
Disability insurance
401(k)

Zusammenfassung

Electronic Arts in Redwood City, California, is seeking a Senior UX/UI Designer to shape player-facing creation tools with a focus on visuals, usability, and design systems. You will partner with designers, engineers, and product managers to translate player needs into production-ready interfaces.

The role is hybrid, with 3 days per week at the Redwood City office (or EA studios in Montreal or Vancouver). You will lead prototyping, testing, and cross-disciplinary alignment to realize the game

Qualifikationen

  • 8+ years experience designing digital product or game interfaces as a UX designer, UI designer, or product designer.
  • A portfolio showcasing high-fidelity visual design, interaction design, layout hierarchy, and design system work.
  • Proficiency with industry-standard design tools, such as Figma or equivalent applications.
  • Experience collaborating directly with engineers through design implementation and design review cycles.
  • Strong communication skills, with an ability to clearly explain design decisions and incorporate constructive feedback.
  • Understanding of user-centered design processes and experience conducting or participating in usability testing.
  • Experience designing gameplay UI or interface systems for PC/console platforms (such as Steam or Epic Games Store) is beneficial.

Aufgaben

  • Design Player Interfaces: Create user-centered flows, wireframes, and high-fidelity UI mockups for player-facing creation tools and systems.
  • Establish Visual Standards: Build design system guidelines, typography, iconography, and interaction standards across the product.
  • Prototype & Test: Build interactive prototypes and partner with research teams to test designs through user playtests and iterative feedback cycles.
  • Collaborate with Engineering: Partner with software engineers to implement designs at high fidelity within engine constraints.
  • Bridge Disciplines: Work cross-functionally with product, game design, and art leads to align user experience with overall game vision.
  • Refine Workflows: Explore modern design tooling and emerging workflows to streamline prototyping and handoff processes.

Kenntnisse

UX/UI design
Visual design
Design systems
Figma
Cross-functional collaboration
Usability testing

Tools

Figma

Jobbeschreibung

Electronic Arts in Redwood City, California, is seeking a Senior UX/UI Designer to shape player-facing creation tools with a focus on visuals, usability, and design systems. You will partner with designers, engineers, and product managers to translate player needs into production-ready interfaces.

The role is hybrid, with 3 days per week at the Redwood City office (or EA studios in Montreal or Vancouver). You will lead prototyping, testing, and cross-disciplinary alignment to realize the game

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