Hybrid Senior UX/UI Designer for Player Creation Tools

Electronic Arts

Redwood City (CA)

Hybrid

USD 120,000 - 180,000

Full time

2 days ago
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Benefits offered by this job

Paid time off
Sick time
3 weeks vacation (US)
Holidays
Parental leave
Health insurance
401(k)

Job summary

Electronic Arts in Redwood City, CA seeks a Senior UX/UI Designer to define the visual style, interaction patterns, and usability for player-facing creation interfaces. You will partner with designers, engineers, and product managers to translate player needs into production-ready interfaces for creation tools.

With 8+ years in digital product or game UI, you will build design systems, prototype and test ideas, and ensure high-fidelity implementation within engine constraints across PC/console

Qualifications

  • 8+ years experience designing digital product or game interfaces as a UX designer, UI designer, or product designer.
  • A portfolio showcasing high-fidelity visual design, interaction design, layout hierarchy, and design system work.
  • Proficiency with industry-standard design tools, such as Figma or equivalent applications.
  • Experience collaborating directly with engineers through design implementation and design review cycles.
  • Strong communication skills, with an ability to clearly explain design decisions and incorporate constructive feedback.
  • Understanding of user-centered design processes and experience conducting or participating in usability testing.
  • Experience designing gameplay UI or interface systems for PC/console platforms (such as Steam or Epic Games Store) is beneficial.

Responsibilities

  • Design Player Interfaces: Create user-centered flows, wireframes, and high-fidelity UI mockups for player-facing creation tools and systems.
  • Establish Visual Standards: Build design system guidelines, typography, iconography, and interaction standards across the product.
  • Prototype & Test: Build interactive prototypes and partner with research teams to test designs through user playtests and iterative feedback cycles.
  • Collaborate with Engineering: Partner with software engineers to implement designs at high fidelity within engine constraints.
  • Bridge Disciplines: Work cross-functionally with product, game design, and art leads to align user experience with overall game vision.
  • Refine Workflows: Explore modern design tooling and emerging workflows to streamline prototyping and handoff processes.

Skills

UX/UI design
High-fidelity visual design
Collaborates with engineers
Communication skills
User-centered design
Gameplay UI experience

Tools

Figma

Job description

Electronic Arts in Redwood City, CA seeks a Senior UX/UI Designer to define the visual style, interaction patterns, and usability for player-facing creation interfaces. You will partner with designers, engineers, and product managers to translate player needs into production-ready interfaces for creation tools.

With 8+ years in digital product or game UI, you will build design systems, prototype and test ideas, and ensure high-fidelity implementation within engine constraints across PC/console

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