Senior Unreal Technical Animator – Remote

Cloud Chamber

Oregon

Hybrid

USD 109,000 - 161,000

Full time

9 days ago

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Benefits offered by this job

Remote-friendly

Job summary

Cloud Chamber is seeking a Senior Technical Animator to shape advanced animation systems and runtime character performance in Unreal Engine 5. You will join a talented development team to build scalable animation workflows that support immersive gameplay and bring BioShock’s world to life.

You will author and optimize Animation Blueprints, runtime systems, and tools, ensure memory and runtime efficiency, mentor teammates, and collaborate across design, art, and engineering to deliver a

Qualifications

  • 5+ years of professional technical animation experience in video game development, with at least one shipped AAA title.
  • Deep practical knowledge of UE5 animation toolsets, including Animation Blueprints, Control Rigs, Montages, Notifies, and the Rewind Debugger.
  • Thorough understanding of procedural runtime animation technologies such as Motion Matching, Motion Warping, Control Rigs, Full-Body IK, Retargeting, Ragdoll, and Cloth.
  • Solid grasp of human anatomy and kinesiology, with an understanding of how skeletal mechanics drive deformation rigs and realistic performance.

Responsibilities

  • Implement and configure animation assets and systems directly inside Unreal Engine 5.
  • Author, maintain, and optimize complex Animation Blueprints and runtime procedural systems (cloth, IK, secondary dynamics).
  • Tune, refine, and troubleshoot Motion Matching and advanced locomotion systems for fluid movement.
  • Optimize animation assets, runtime systems, and editor frameworks for performance and memory efficiency.
  • Diagnose and resolve technical animation issues spanning Maya and the game engine.
  • Mentor team members and refine authoring pipelines with leads.

Skills

Unreal Engine 5
Animation Blueprints
Motion Matching
Cloth physics
Runtime systems

Tools

Maya
Control Rigs

Job description

Cloud Chamber is seeking a Senior Technical Animator to shape advanced animation systems and runtime character performance in Unreal Engine 5. You will join a talented development team to build scalable animation workflows that support immersive gameplay and bring BioShock’s world to life.

You will author and optimize Animation Blueprints, runtime systems, and tools, ensure memory and runtime efficiency, mentor teammates, and collaborate across design, art, and engineering to deliver a

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