Senior Unreal Engine 5 Technical Animator

Workingames

Novato (CA)

On-site

USD 109,000 - 161,000

Full time

3 days ago
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Benefits offered by this job

Medical Insurance
Dental Insurance
Vision Insurance
Paid Holidays
Paid Vacation

Job summary

Cloud Chamber is seeking a Senior Technical Animator to design and optimize animation systems in Unreal Engine 5 for next-generation gameplay experiences. You will build scalable pipelines and runtime animation workflows that support immersive worlds, from Motion Matching to cloth simulations and advanced IK.

Ideal candidates have 5+ years in game animation, shipped AAA title experience, and strong expertise in UE5 tools, Blueprints, and performance optimization, with a collaborative,

Qualifications

  • 5+ years of professional technical animation experience in video game development, with at least one shipped AAA title.
  • Deep practical knowledge of UE5 animation toolsets, including Animation Blueprints, Control Rigs, Montages, Notifies, and the Rewind Debugger.
  • Thorough understanding of procedural runtime animation technologies such as Motion Matching, Motion Warping, Control Rigs, Full-Body IK, Retargeting, Ragdoll, and Cloth.
  • Solid grasp of human anatomy and kinesiology, with an understanding of how skeletal mechanics drive deformation rigs and realistic performance.
  • Clear understanding of traditional animation principles and how to effectively apply them within real-time gameplay constraints.

Responsibilities

  • Implement and configure animation assets and systems directly inside Unreal Engine 5.
  • Author, maintain, and optimize complex Animation Blueprints as well as runtime procedural systems, including cloth, IK, and secondary dynamics.
  • Tune, refine, and troubleshoot Motion Matching and advanced locomotion systems to deliver fluid, responsive movement.
  • Ensure all animation assets, runtime systems, and editor frameworks are fully optimized for smooth runtime performance and memory efficiency.
  • Diagnose and resolve technical animation issues spanning Maya and the game engine.
  • Partner with animation and engineering leads to refine authoring pipelines, document tools and processes, and mentor team members in best practices.

Skills

UE5 Animation
Motion Matching
Control Rigs
Full-Body IK
Cloth Simulation
Ragdoll Physics
Animation Blueprints
Maya
Unreal Engine 5

Tools

Maya
Unreal Engine 5

Job description

Cloud Chamber is seeking a Senior Technical Animator to design and optimize animation systems in Unreal Engine 5 for next-generation gameplay experiences. You will build scalable pipelines and runtime animation workflows that support immersive worlds, from Motion Matching to cloth simulations and advanced IK.

Ideal candidates have 5+ years in game animation, shipped AAA title experience, and strong expertise in UE5 tools, Blueprints, and performance optimization, with a collaborative,

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