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Senior Technical Artist (Performance/Optimization)

Yelzkizi

United States

Remote

USD 80,000 - 120,000

Full time

6 days ago
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Job summary

An established industry player is seeking a Senior Technical Artist to join their innovative team. This fully remote position offers the chance to work on cutting-edge video game technology while collaborating with talented professionals. As a Senior Technical Artist, you will bridge the gap between art and engineering, creating tools and workflows that enhance the creative process. Your expertise in Unreal Engine and programming will play a crucial role in optimizing performance and delivering high-quality content. If you are passionate about supporting content creators and making a significant impact in the gaming industry, this opportunity is perfect for you.

Benefits

100% Remote position
Flexible working hours
Professional development opportunities
Collaborative team environment

Qualifications

  • 5+ years of experience as a Technical Artist working in Unreal Engine.
  • Expert knowledge of Unreal Engine’s Gameplay Systems and optimization.

Responsibilities

  • Create elegant, stable & performant tools for content creation.
  • Analyze existing art workflows and optimize the content pipeline.

Skills

Unreal Engine
Python
C++
C#
Technical Art Skills
Performance Optimization
Communication Skills

Education

Bachelor’s Degree in Art, Science, Engineering, or Design

Tools

Maya
Blender

Job description

Job Description

This position may no longer be available.

Created by Monsters. Built for gamers.

TLM, an Endava company, is a world-class video game developer focused on creating some of the industry's biggest titles. Our mission is to break down barriers in the video game industry and make game technology accessible to all developers, regardless of size.

We are seeking talented individuals to help us make great games.

Position Summary: Senior Technical Artist
  • Reports to: Technical Art Director
  • The Tech-Art team bridges art, engineering, and design.
  • Clear and concise communication tailored to diverse audiences is essential.
Responsibilities
Support Role

We aim to support and enhance our team's capabilities.

Healing

We solve complex problems others can't.

  • Be resourceful and quick to learn new skills.
  • Utilize Unreal API effectively.
  • Optimize performance in Unreal Engine, identifying and addressing bottlenecks.
  • Analyze and improve art workflows for better performance without quality loss.
Buffing

We strive to make everyone's work easier and more enjoyable.

  • Create stable, efficient tools, scripts, and workflows for Art, Animation, and Design.
  • Document tools clearly, including visuals.
  • Stay updated with industry tech to define best practices.
  • Collaborate with team and clients to support project needs.
  • Translate feature requirements into actionable tasks.
  • Share expertise and accept feedback openly.
  • Support team morale and growth.
Required Qualifications
  • Reside in the EU or EAA, or be available during CET core hours.
  • Portfolio demonstrating recent Unreal and/or Maya technical art work.
  • Bachelor’s in Art, Science, Engineering, or Design.
  • 5+ years as a Technical Artist in Unreal Engine.
  • Deep knowledge of Unreal Engine systems and optimization.
  • Ability to troubleshoot performance issues and suggest improvements.
  • Strong English communication skills.
  • Passion for creating tools for content creators.
  • Expertise in Python, C++, or C# for tool development.
  • Proficiency in at least one DCC tool, preferably Maya.
Desired Qualifications
  • Mentoring and training skills.
  • Understanding of Unreal Engine performance optimization.
  • Intermediate C++ skills.
  • Strong math skills, especially in 3D math and geometry.
  • Knowledge of open-source tools like Blender.
  • Experience with current-gen console development.
Application

Apply here: https://tlm.bamboohr.com/careers/489

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