Senior Technical Artist — Lead Art Tech & Tools

Lightspeed Studios

Los Angeles (CA)

On-site

USD 98,000 - 232,000

Full time

8 days ago
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Benefits offered by this job

Sign-on bonus
Relocation package
Restricted stock units
Medical, dental, vision benefits
401(k) plan
Vacation days
Holidays & sick leave

Job summary

Lightspeed Studios is seeking a Senior Technical Artist to lead technical solutions for the art team and drive high-end visuals across platforms. You will collaborate with Art, Engineering, and Production to ensure assets meet performance targets while maintaining artistic quality.

The role requires deep knowledge of the content pipeline, Unreal Engine expertise, and strong problem-solving abilities. A background in real-time rendering and PBR techniques is essential.

Qualifications

  • Extensive knowledge of the content creation pipeline (modeling, texturing, lighting, shading).
  • Proven experience as a Technical Artist on shipped AAA titles.
  • Excellent communication skills and ability to work independently.

Responsibilities

  • Spearhead and implement technical solutions for the art team.
  • Collaborate with different teams to manage in-house and outsourced assets.
  • Drive development of state-of-the-art visuals that complement game design.
  • Prototype and author graphics features requiring high technical expertise.
  • Develop content creation workflows to boost efficiency and quality.
  • Support Art/Engineering/Production to meet dependencies and requirements.
  • Assist the Art team in debugging tools and game issues.
  • Optimize runtime performance and memory usage.

Skills

Unreal Engine
Real-time rendering
Shading & materials
Scripting (Python/C++)
Team mentoring

Education

Bachelor's degree in art/engineering

Tools

Houdini
Substance
Python
HLSL/GLSL

Job description

Lightspeed Studios is seeking a Senior Technical Artist to lead technical solutions for the art team and drive high-end visuals across platforms. You will collaborate with Art, Engineering, and Production to ensure assets meet performance targets while maintaining artistic quality.

The role requires deep knowledge of the content pipeline, Unreal Engine expertise, and strong problem-solving abilities. A background in real-time rendering and PBR techniques is essential.

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