Lead Technical Artist — Unreal & Pipeline Innovator

Tencent

Los Angeles (CA)

On-site

USD 98,000 - 232,000

Full time

3 days ago
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Benefits offered by this job

Medical, dental, vision
Relocation package
Sign-on bonus
Restricted stock units
401(k) plan
Vacation days

Job summary

LIGHTSPEED STUDIOS in Irvine/Los Angeles is seeking a Technical Artist to lead the art team's technical initiatives and develop advanced visuals for next-gen experiences. You will mentor juniors and collaborate with Art, Engineering, and Production to ensure asset delivery and quality across in-house and outsourced work.

The role emphasizes hands-on content creation with Unreal, PBR materials, and tooling development, requiring strong math knowledge and scripting in Python or C#.

Qualifications

  • Extensive knowledge of the content creation pipeline (modeling, UVs, texturing, shading, lighting, FX, rigging, animation).
  • Proven experience as a Technical Artist on shipped AAA titles.
  • Strong communication and independent problem-solving skills.

Responsibilities

  • Spearhead and implement technical solutions for the art team, mentoring junior Technical Artists.
  • Collaborate with different teams to facilitate the technical implementation and management of in-house and outsourced assets.
  • Drive the development of state-of-the-art visuals that complement and enhance the game design.
  • Prototype and author graphics features requiring high technical expertise.
  • Develop novel content creation techniques and workflows to enhance efficiency and quality.
  • Work closely with the Art, Engineering, and Production departments to meet dependencies.
  • Support the Art team in debugging tools and game-related issues.
  • Optimize the game’s run-time performance and memory consumption.

Skills

Modeling
UV mapping
Texturing
Shading
Lighting
Rigging
Animation
Unreal Blueprints
PBR
C++
Python

Tools

Substance suite
Houdini

Job description

LIGHTSPEED STUDIOS in Irvine/Los Angeles is seeking a Technical Artist to lead the art team's technical initiatives and develop advanced visuals for next-gen experiences. You will mentor juniors and collaborate with Art, Engineering, and Production to ensure asset delivery and quality across in-house and outsourced work.

The role emphasizes hands-on content creation with Unreal, PBR materials, and tooling development, requiring strong math knowledge and scripting in Python or C#.

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