Technical Artist

Lightspeed Studios

Irvine (CA)

On-site

USD 62,640 - 131,760

Full time

14 days+

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Benefits offered by this job

Free daily lunch
Beverages, fresh fruit, and snacks
401k with employer match
Monthly Cell phone bill reimbursement
Financial wellness sessions
Flexible spending account
Team building and company outings
Parental leave for new parents
Company paid health insurance
Life and disability insurance

Job summary

Join a dynamic team at a leading game development studio as a Senior Technical Artist, where your creativity and technical expertise will shape the future of open-world gaming. Collaborate with talented artists and engineers to develop innovative workflows and enhance game visuals. This is your chance to contribute to a groundbreaking AAA title that promises to redefine player experiences. If you are passionate about pushing the boundaries of game development and thrive in a collaborative environment, this role offers a unique opportunity to make a significant impact in the gaming industry.

Qualifications

  • Extensive knowledge of modeling, UV mapping, texturing, and animation.
  • Solid background in digital art and modern game content creation workflows.

Responsibilities

  • Spearhead technical solutions and mentor junior Technical Artists.
  • Collaborate to manage in-house and outsourced assets effectively.
  • Optimize game performance and enhance visuals.

Skills

Content Creation Pipeline
Problem-Solving Skills
Communication Skills
Digital Art (Modeling, Shading, Lighting, VFX)
Unreal Tech
Linear Algebra
Calculus

Education

Bachelor's Degree in Art or Related Field

Tools

Substance Suite
Houdini
Python
C#

Job description

About the Hiring Team

Welcome to Lightspeed LA, the first U.S.-based, AAA game development studio for Lightspeed Studios. Lightspeed LA is focused on building open-world games that emphasize an ambitious living world, sophisticated player-driven gameplay, and mature, thoughtful storytelling.

We are developing the first in a series of genre-defining titles, beginning with our brand-new, open-world action game, Last Sentinel.

What the Role Entails

This is an exciting opportunity for an experienced and passionate Senior Technical Artist to join our in-house team at Lightspeed LA and contribute to the creation of world-class visuals and technical art solutions for a new and exciting open-world AAA game. We are seeking a dynamic individual who can bring their passion and expertise to the role, collaborating closely with artists, engineers, and other disciplinary teams, to create innovative and efficient workflows and techniques for our game development.

Responsibilities:

  • Spearhead and implement technical solutions for the art team, setting high standards and mentoring junior Technical Artists.
  • Collaborate with different teams to facilitate the technical implementation and management of in-house and outsourced assets.
  • Drive the development of state-of-the-art visuals that complement and enhance the game design.
  • Develop novel content creation techniques and workflows to enhance efficiency and quality.
  • Support the Art team in debugging tools and game-related issues.
  • Optimize the game’s run-time performance and memory consumption.
Who We Look For
  • Extensive knowledge of the content creation pipeline, including modeling, UV mapping, texturing, shading, lighting, FX, rigging, and animation.
  • Demonstrable experience with modern game content creation workflows.
  • Excellent communication skills, both verbal and written.
  • Strong problem-solving skills and ability to work independently.
  • Solid background in digital art (modeling, shading, lighting, VFX).
  • Profound knowledge of Unreal Tech, including material creation and Blueprints.
  • Good proficiency in Linear Algebra and Calculus, essential for advanced 3D technology applications.
  • Understanding of real-time physically based materials and rendering (PBR).

Desirable Skills & Experience:

  • Experience with the Substance suite and/or Houdini.
  • Understanding of shading languages, e.g. HLSL or GLSL.
  • Extensive scripting experience for DCC applications, e.g. Python or C#.

Perks and Benefits:

  • Free daily lunch
  • Beverages, fresh fruit, and snacks
  • 401k with employer match
  • Monthly Cell phone bill reimbursement
  • Financial wellness sessions
  • Flexible spending account
  • Team building and company outings
  • Parental leave for new parents
  • Company paid health insurance
  • Life and disability insurance
  • Employee assistance program
  • Wellness training
  • Travel insurance
  • Preventive care

If the above sounds like you, or if you’d like to know more about the role, we’d love to hear from you to see if we might be a good fit for each other! Contact us for more information about this exciting opportunity.

Location

California

The base pay range for this position in the state(s) above is $62,640.0 to $131,760.0 per year. Actual pay is based on market location and may vary depending on job-related knowledge, skills, and experience. A sign on payment, relocation package, and restricted stock units may be provided as part of the compensation package, as well as other medical, financial, and/or other benefits, dependent on the specific position offered.

LIGHTSPEED STUDIOS is a leading global game developer, with teams across China, United States, Singapore, Canada, United Kingdom, France, Japan, South Korea, New Zealand and United Arab Emirates.

LIGHTSPEED STUDIOS has created over 50 games across multiple platforms and genres for more than 4 billion registered users. It is the co-developer of worldwide hit PUBG MOBILE (co-developed with KRAFTON, Inc.).

LIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game development through great stories, great gameplay, and advanced technology. We are focused on bringing next generation experiences to gamers who want to enjoy them anywhere, anytime, across multiple genres and devices.

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