Senior FPS Animator — Unreal Engine 5, Remote

BulletFarm

United States

Remote

USD 95,000 - 150,000

Full time

3 days ago
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Benefits offered by this job

Remote work
Health, dental, vision benefits
401(k)
Flexible PTO

Job summary

BulletFarm is seeking an experienced Senior/Lead Animator to own the vision and execution of first-person animation systems for a new AAA title. You will craft weapon animations, locomotion, and gameplay interactions from scratch in Unreal Engine 5, setting the feel and responsiveness for core player feedback.

You will collaborate with Gameplay Design, Engineering, and Technical Art to ensure animations integrate efficiently into gameplay, pipelines, and external vendor work.

Qualifications

  • 7+ years of animation experience, shipped AAA/AA FPS credits in senior/lead roles.
  • Expert-level proficiency in first-person animation: weapons, hands, locomotion, interactions, abilities.
  • Deep understanding of first-person gameplay feel, responsiveness, and player feedback.

Responsibilities

  • Own the vision, quality, and execution of first-person animation systems throughout development.
  • Create high-quality first-person animations for weapons, locomotion, interactions, and gameplay systems.
  • Collaborate with Design and Engineering to ensure animations support responsiveness and player feedback.
  • Develop and maintain animation blueprints, state machines, and Control Rig solutions in Unreal Engine 5.
  • Create and refine procedural and layered animation solutions to enhance gameplay feel.
  • Build, maintain, and optimize first-person animation pipelines and workflows.
  • Rig and prepare first-person assets for animation and engine implementation.
  • Coordinate with Technical Art and Engineering to integrate animations efficiently into gameplay.
  • Review and guide external animation vendors and contract animators.
  • Establish animation standards, documentation, and best practices for internal and external teams.
  • Collaborate with leadership to define animation priorities, schedules, and quality benchmarks.
  • Support cinematic and scripted gameplay animation needs when required.

Skills

First-person animation proficiency
Unreal Engine animation
Animation systems design
Communication
AI tooling familiarity

Tools

Unreal Engine
Animation Blueprints
Control Rig
Sequencer
Blend Spaces

Job description

BulletFarm is seeking an experienced Senior/Lead Animator to own the vision and execution of first-person animation systems for a new AAA title. You will craft weapon animations, locomotion, and gameplay interactions from scratch in Unreal Engine 5, setting the feel and responsiveness for core player feedback.

You will collaborate with Gameplay Design, Engineering, and Technical Art to ensure animations integrate efficiently into gameplay, pipelines, and external vendor work.

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