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Panic Stations is a games studio seeking a systems-focused designer for a 3 month contract, remote in the UK. You will own the design and balancing of core game and progression systems for our cooperative job-simulator, shaping the player experience through economy design and pacing.
Collaborate with programmers in Unity, iterate with playtests, and balance resources for varied group sizes. Bring 5+ years in game design, economy design experience, and a passion for indie titles.
Panic Stations is a games studio seeking a systems-focused designer for a 3 month contract, remote in the UK. You will own the design and balancing of core game and progression systems for our cooperative job-simulator, shaping the player experience through economy design and pacing.
Collaborate with programmers in Unity, iterate with playtests, and balance resources for varied group sizes. Bring 5+ years in game design, economy design experience, and a passion for indie titles.