Senior System Designer – Co-op Job Simulator (Remote, 3Mo)

Panic Stations

United States

Remoto

USD 46.000 - 109.000

Tempo pieno

5 giorni fa
Candidati tra i primi
Generatore di candidature

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Descrizione del lavoro

Panic Stations is a games studio seeking a systems-focused designer for a 3 month contract, remote in the UK. You will own the design and balancing of core game and progression systems for our cooperative job-simulator, shaping the player experience through economy design and pacing.

Collaborate with programmers in Unity, iterate with playtests, and balance resources for varied group sizes. Bring 5+ years in game design, economy design experience, and a passion for indie titles.

Competenze

  • 5+ years in game design.
  • Experience designing and balancing economies and game systems.
  • Comfortable working in a small, fast-moving team.
  • Proficient with Unity, confident using source control.
  • Passion for indie games, job simulators and friendslop titles.

Mansioni

  • Own the design and balancing of game & progression systems.
  • Work closely with programmers to review and iterate on these systems, using Unity to playtest and adjust balance.
  • Balance the game's economy so players progress at a steady pace and make meaningful resource decisions.
  • Ensure systems and economy are balanced for groups of different sizes for an engaging experience.
  • Participate in broader design discussions, championing systems while prioritizing player experience.

Conoscenze

Game design
Economy design
Unity
Team collaboration
Problem solving

Strumenti

Unity

Descrizione del lavoro

Panic Stations is a games studio seeking a systems-focused designer for a 3 month contract, remote in the UK. You will own the design and balancing of core game and progression systems for our cooperative job-simulator, shaping the player experience through economy design and pacing.

Collaborate with programmers in Unity, iterate with playtests, and balance resources for varied group sizes. Bring 5+ years in game design, economy design experience, and a passion for indie titles.

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