Senior Rendering Engineer — Unreal Engine 5 (Remote)

CD Projekt

Elm (PA)

Hybrid

USD 119,000 - 218,000

Full time

5 days ago
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Benefits offered by this job

Company-paid medical healthcare (dent/
401K with employer matching
LSA allowance
Flexible working hours
Dog-friendly office
International working environment
No dress-code

Job summary

CD PROJEKT RED is seeking a Senior Rendering Engineer to join the Cyberpunk 2 team and help define future visual fidelity using Unreal Engine 5. You will collaborate with engineers and artists to push runtime rendering for a large-scale, open-world experience.

The role requires strong C++ and graphics expertise, multi-threaded programming, and a track record on AAA titles. Hybrid/in-office or remote work options are available.

Qualifications

  • 7+ years of industry experience.
  • Experience on AAA console titles, particularly with Unreal Engine.
  • Fluent in C++ with in-depth graphics programming experience.
  • Knowledge of Unreal Engine 5 or in-house engine.
  • Extensive knowledge of modern rendering techniques and GPU/CPU architecture.
  • Multithreaded programming experience.
  • Experience with low-level graphics APIs (DirectX12, Vulkan).
  • Experience with graphics debugging tools (RenderDoc, Pix).
  • Ability to profile and optimize performance at a low level.
  • Strong communication, ownership mindset and proactive teamwork.

Responsibilities

  • Maintain, debug, and enhance graphics systems for performance and memory.
  • Collaborate with engineers and content teams to develop new rendering solutions for open-world environments.
  • Help art teams render vast characters and cyberpunk worlds with high runtime fidelity.
  • Optimize runtime performance and memory usage across CPU and GPU.

Skills

C++
Unreal Engine
Graphics programming
Multithreaded programming
Performance profiling
DirectX/Vulkan
Render debugging
Collaboration
Ownership

Tools

Unreal Engine 5
RenderDoc
Pix
Groom

Job description

CD PROJEKT RED is seeking a Senior Rendering Engineer to join the Cyberpunk 2 team and help define future visual fidelity using Unreal Engine 5. You will collaborate with engineers and artists to push runtime rendering for a large-scale, open-world experience.

The role requires strong C++ and graphics expertise, multi-threaded programming, and a track record on AAA titles. Hybrid/in-office or remote work options are available.

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