Senior NPC/Gameplay Engineer - Unreal 5, Animation-Driven

Absurd Ventures, LLC

San Rafael (CA)

On-site

USD 170,000 - 190,000

Full time

11 days ago

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Life insurance
Disability insurance
401(k) matching

Job summary

Absurd Ventures, LLC in San Rafael, CA seeks a Senior NPC/Gameplay Engineer to create features that bring characters to life in Unreal Engine 5. You will influence player and NPC behavior, motion, and interaction, turning ideas into polished on-screen action.

You'll bridge gameplay, animation, and design, working with animators and designers to ship engaging behaviors, while ensuring robust, maintainable systems and cross‑platform performance.

Qualifications

  • 10-15 years of professional experience as a gameplay or NPC engineer, including shipped games.
  • 5+ years of professional experience working in Unreal Engine.
  • Expertise in modern C++ with strong debugging and optimization skills.
  • Ability to design systems maintainable for designers and animators.

Responsibilities

  • Design, implement, and maintain gameplay features around character behavior for players and NPCs.
  • Connect gameplay and NPC logic to character animation for natural movement and responsiveness.
  • Collaborate with animators to integrate locomotion, actions, and reactions; define workflows for new animation content.
  • Prototype, iterate on, and ship new behaviours, abilities, and interactions.
  • Build tools and debugging features to help designers and animators test and tune character behavior.
  • Write performant, well-structured C++ and optimize gameplay and animation across platforms.
  • Contribute to technical planning, code reviews, coding standards, and documentation.

Skills

Unreal Engine
C++
Gameplay systems design
Animation integration
Optimization
Collaboration with design/animation

Job description

Absurd Ventures, LLC in San Rafael, CA seeks a Senior NPC/Gameplay Engineer to create features that bring characters to life in Unreal Engine 5. You will influence player and NPC behavior, motion, and interaction, turning ideas into polished on-screen action.

You'll bridge gameplay, animation, and design, working with animators and designers to ship engaging behaviors, while ensuring robust, maintainable systems and cross‑platform performance.

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