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Adapt Talent is seeking a Senior Graphics & Rendering Architect for an on-site/hybrid/remote role in the United States. You will drive the architecture of the graphics engine, optimizing for diverse hardware, performance, and flexibility.
Collaborate with AI researchers, software engineers, and hardware teams to implement advanced rendering techniques, shaders, and physically based rendering across WebGL/WebGPU, Vulkan, DX12, Metal, and OpenGL.
We are hiring for a Senior Graphics & Rendering Architect position at an AI Imaging startup who is developing 3D and visual AI solutions. They were recently acquired by a global company with a revenue of over $45,000 million and a profit of over $300 million.
In this position you will drive the architectural planning and design of the graphics engine, focusing on maximizing efficiency and flexibility across varied hardware platforms.