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Keywords Studios, The Multiplayer Group, seeks an experienced Rendering/Engine Engineer to transform artist visions into scalable, high‑performance rendering tech for PC, consoles and Mac. You will design and maintain backends, profile GPU/CPU bottlenecks, and advance GPU‑driven pipelines across multiple platforms.
The role emphasizes deep C++ proficiency, shader work (HLSL/MSL/GLSL), and hands-on work with DirectX 12, Vulkan or Metal, including Unreal source modifications and architecture
Keywords Studios, The Multiplayer Group, seeks an experienced Rendering/Engine Engineer to transform artist visions into scalable, high‑performance rendering tech for PC, consoles and Mac. You will design and maintain backends, profile GPU/CPU bottlenecks, and advance GPU‑driven pipelines across multiple platforms.
The role emphasizes deep C++ proficiency, shader work (HLSL/MSL/GLSL), and hands-on work with DirectX 12, Vulkan or Metal, including Unreal source modifications and architecture