Una candidatura hecha a medida para este puesto de trabajo — un currículum y una carta de presentación adaptados que responden directamente a la oferta.
Weekday AI is seeking a Game Tools & Modding Engineer. This remote contractor role focuses on engine-level development, graphics rendering, and tooling to support real-time applications.
You will implement and optimize rendering pipelines, shaders, and editor tools, while collaborating with engineers and artists in a distributed team. Ideal candidates have 3–6 years in game development, strong C++, and hands-on experience with DirectX/Vulkan/OpenGL or Metal.
Weekday AI is seeking a Game Tools & Modding Engineer. This remote contractor role focuses on engine-level development, graphics rendering, and tooling to support real-time applications.
You will implement and optimize rendering pipelines, shaders, and editor tools, while collaborating with engineers and artists in a distributed team. Ideal candidates have 3–6 years in game development, strong C++, and hands-on experience with DirectX/Vulkan/OpenGL or Metal.