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Unity is seeking engineers to advance PolySpatial streaming across multiple renderers, bridging Unity content into other engines while preserving fidelity and performance. You will work at the intersection of graphics, core engine tech, and high-performance networking to build scalable rendering infrastructure.
This role emphasizes systems-level engineering over flashy features, with focus on shader translation, resource lifetime, and cross-renderer pipelines, and collaboration with teams across
Unity is seeking engineers to advance PolySpatial streaming across multiple renderers, bridging Unity content into other engines while preserving fidelity and performance. You will work at the intersection of graphics, core engine tech, and high-performance networking to build scalable rendering infrastructure.
This role emphasizes systems-level engineering over flashy features, with focus on shader translation, resource lifetime, and cross-renderer pipelines, and collaboration with teams across