Senior Gameplay Engineer – Innovative Play Systems

Electronic Arts (EA)

Redwood City (CA)

Hybrid

USD 165,000 - 256,000

Full time

2 days ago
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Job summary

Electronic Arts is seeking a Senior Software Engineer to shape and implement innovative gameplay experiences. You will collaborate with product leaders, designers, engineers, and researchers to bring ideas to life, architect new features, and refine requirements through hands-on playtests and reviews.

You will contribute to engine and gameplay initiatives, ensuring alignment with core architecture while building scalable systems and telemetry for feature visibility.

Qualifications

  • 8+ years of professional software engineering experience in AAA game engines.
  • Experience with large C++ codebases.
  • Experience implementing or designing gameplay features.
  • Proficiency across gameplay domains (character, camera, controls, UI, audio, lighting, animation, shaders, VFX, physics).
  • Ability to navigate unfamiliar areas of a large codebase and become productive quickly.
  • Experience collaborating with others to refine product vision and research goals into production-ready engine features.
  • Experience with design tools such as Miro and Figma.
  • Experience contributing to engine architecture or developer-facing platforms.
  • Proficiency in CI/CD tools (Jenkins, GitLab) and version control (Perforce, Git).

Responsibilities

  • Build and maintain performant, stable gameplay features.
  • Align feature implementations with core engine architecture and technical strategy.
  • Refine user journey requirements with engineering and gameplay guidance.
  • Implement telemetry and analytics integrations for feature visibility and tracking.
  • Contribute to engine, content, agentic, and research initiatives to build scalable solutions.
  • Identify gameplay technical risks and provide mitigation plans.
  • Create wireframes and automated test suites for gameplay systems.

Skills

AAA engines
C++
Gameplay features
Codebase navigation
Cross-functional
Miro
Figma
Engine architecture
CI/CD
Perforce
Git

Tools

Miro
Figma
Jenkins
GitLab
Perforce
Git

Job description

Electronic Arts is seeking a Senior Software Engineer to shape and implement innovative gameplay experiences. You will collaborate with product leaders, designers, engineers, and researchers to bring ideas to life, architect new features, and refine requirements through hands-on playtests and reviews.

You will contribute to engine and gameplay initiatives, ensuring alignment with core architecture while building scalable systems and telemetry for feature visibility.

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