Senior Gameplay Engineer - Live Service Multiplayer

WorkinGames

Los Angeles, Northern (CA, KY)

Hybrid

USD 144,000 - 217,000

Full time

14 days+
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Benefits offered by this job

Paid time off
Health insurance
Retirement plan

Job summary

Electronic Arts seeks an experienced Gameplay Engineer to build and support high-quality, player-facing gameplay features for a live-service multiplayer title. You will collaborate with designers and cross-disciplinary teams to prototype, implement, and polish features that drive moment-to-moment gameplay and broader game experiences.

You will work with engineers, designers, artists, QA and production to deliver features on schedule, while addressing performance, scalability and reliability in a

Qualifications

  • 5+ years of software development engineering on gameplay teams.
  • Shipped multiplayer video game titles.
  • Experience with Live Service titles and large codebases.
  • Advanced C/C skills; strong problem solving and debugging.

Responsibilities

  • Partner with designers to prototype, implement, and polish gameplay features.
  • Maintain gameplay systems with focus on reliability, performance, and scalability.
  • Support core gameplay across player-facing systems, weapons, abilities, and modes.
  • Collaborate with internal/external teams to integrate features into the game experience.
  • Work with cross-disciplinary teams to deliver features on schedule while managing risk.
  • Investigate and resolve bugs, edge cases, and regressions in a large codebase.
  • Contribute to design discussions, code reviews, and engineering best practices.
  • Ensure new features are robust, scalable, and suitable for live multiplayer.

Skills

Gameplay programming
C/C++
Multiplayer live service
Shipped title
Performance optimization

Education

Bachelor’s degree in Computer Science or related field

Tools

Git

Job description

Electronic Arts seeks an experienced Gameplay Engineer to build and support high-quality, player-facing gameplay features for a live-service multiplayer title. You will collaborate with designers and cross-disciplinary teams to prototype, implement, and polish features that drive moment-to-moment gameplay and broader game experiences.

You will work with engineers, designers, artists, QA and production to deliver features on schedule, while addressing performance, scalability and reliability in a

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