Senior Gameplay Engineer — Live Service & Multiplayer

Respawn Entertainment

Los Angeles (CA)

On-site

USD 144,000 - 217,000

Full time

14 days+

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Job summary

Electronic Arts is seeking a Gameplay Engineer to help build and support high-quality player-facing features for a live-service multiplayer game. You will partner with designers to prototype, implement, and polish gameplay systems that deliver engaging moment-to-moment experiences.

You will work with a cross-disciplinary team to ensure reliability, performance, and scalability across weapons, abilities, modes, and updates, while guiding peers through code reviews and technical discussions.

Qualifications

  • 5+ years experience in gameplay software engineering.
  • Shipped multiplayer titles and live-service experience.
  • Advanced C++/C skills and a bachelor’s degree in CS or equivalent.

Responsibilities

  • Partner closely with designers to develop, prototype, iterate, and polish gameplay features that support the overall creative vision of the game.
  • Implement and maintain gameplay systems with a focus on reliability, performance, scalability, and long-term maintainability.
  • Support core gameplay development across multiple gameplay areas, including player-facing systems, weapons, abilities, and mode-specific features.
  • Collaborate with internal teams and external partners to help deliver features that integrate cleanly into the broader game experience.
  • Work with engineers, designers, artists, animators, QA, and production to deliver high-quality features on schedule while managing technical risk.
  • Investigate and resolve bugs, regressions, edge cases, and gameplay issues across a large, complex codebase.
  • Contribute to technical design discussions, code reviews, and ongoing improvements to engineering standards, workflows, and shared gameplay technology.
  • Help ensure that new gameplay features are robust, scalable, performant, and appropriate for a live multiplayer environment.
  • Provide guidance to other engineers through technical feedback, implementation support, and clear communication of tradeoffs.

Skills

Gameplay systems
C/C++ programming
Live service experience
Multiplayer titles

Education

Bachelor's degree in Computer Science

Job description

Electronic Arts is seeking a Gameplay Engineer to help build and support high-quality player-facing features for a live-service multiplayer game. You will partner with designers to prototype, implement, and polish gameplay systems that deliver engaging moment-to-moment experiences.

You will work with a cross-disciplinary team to ensure reliability, performance, and scalability across weapons, abilities, modes, and updates, while guiding peers through code reviews and technical discussions.

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