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NVIDIA is seeking a software engineer to work on CUDA Tile and TensorIR compiler technologies. You will design and implement compiler transformations, MLIR-based dialects, and lowering passes to optimize tile-based kernels on NVIDIA GPUs.
The role requires strong C/C++ programming skills, 3+ years in compiler optimization, and the ability to work independently within a dynamic team. Equity and benefits accompany the base salary.
NVIDIA is seeking a software engineer to work on CUDA Tile and TensorIR compiler technologies. You will design and implement compiler transformations, MLIR-based dialects, and lowering passes to optimize tile-based kernels on NVIDIA GPUs.
The role requires strong C/C++ programming skills, 3+ years in compiler optimization, and the ability to work independently within a dynamic team. Equity and benefits accompany the base salary.