Senior Character Artist – Stylized Realism (Remote)

Piranha Games Inc.

United States

Remote

USD 90.000 - 120.000

Vollzeit

14 Tage+

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Benefits dieser Stelle

Remote work options
Career growth opportunities
Education & training grants

Zusammenfassung

Piranha Games Inc. is seeking an experienced Character Artist to model characters with a focus on anatomy, aiming for stylized realism suitable for portfolios and game production.

The role involves collaborating with the Art Director and Lead Character Artist to create efficient pipelines, and to ensure characters convey personality within engine constraints. Remote-friendly with flexible schedules and growth opportunities.

Qualifikationen

  • 4-7+ years’ experience working on AAA console and/or PC titles with at least 2 shipped games as a Character Artist
  • Post-secondary education in Computer Graphics, Fine Arts, Game Art & Design or equivalent education
  • Must be able to create stylized realism and to be displayed in your portfolio
  • Possess an exceptional understanding of human and animal anatomy with a keen eye towards form, structure, silhouette and organic movement
  • Solid knowledge of character modeling, texturing, and lighting as related to game development

Aufgaben

  • Implement the overall artistic vision of characters based on designs, concepts and descriptions
  • Work with the Art Director and Lead Character Artist to combine ideas and methodologies of character production to create an efficient, streamlined pipeline, understanding the technical limitations of the engine
  • Design, model, and texture high quality 3D characters, paying close attention to anatomical proportions, scale, and skeletal templates
  • Ensure that the character models can convey a sense of personality in the game (morphology, silhouette, facial expressions, etc.)
  • Collaborate closely with concept artists, animators, game designers, and VFX artists to ensure the visual target is met or exceeded
  • Assist with the integration of a character development process that works in congruence with the creative direction, meets the technical constraints of the game, as well as production deadlines
  • Actively participate in technical and aesthetic problem-solving discussions with the team
  • Display exceptional integrity and understanding of the work; constantly seeking ways to improve the efficiency of the workflow and provide documented feedback to improve in-house tools
  • Stay up to date on best practices and industry trends, work to integrate them into the project and share knowledge with inter-project colleagues
  • Mentor and train junior artists
  • Other ad-hoc responsibilities as requested

Kenntnisse

Stylized realism
Anatomy
Portfolio demonstrates work
Mentoring juniors
Team collaboration

Ausbildung

Post-secondary education in Computer Graphics, Fine Arts, Game Art & Design

Tools

3ds Max
Maya
Photoshop
ZBrush
Substance Painter
Marmoset Toolbag
Marvelous Designer

Jobbeschreibung

Piranha Games Inc. is seeking an experienced Character Artist to model characters with a focus on anatomy, aiming for stylized realism suitable for portfolios and game production.

The role involves collaborating with the Art Director and Lead Character Artist to create efficient pipelines, and to ensure characters convey personality within engine constraints. Remote-friendly with flexible schedules and growth opportunities.

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