Remote UE5 Gameplay Designer (4-Month)

Cross Key Games

United States

Remote

USD 36,000 - 46,000

Full time

4 days ago
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Benefits offered by this job

Fully remote UK
Flexible hours
Prototype impact
4-month contract
Pension entitlements

Job summary

Cross Key Games is a UK-based indie studio seeking a hands-on designer to own the player experience from concept to implementation. You will prototype combat systems, refine controls, and iterate rapidly on gameplay with direct testing in Unreal Engine 5.

The role is a 4-month fixed-term contract, fully remote in the UK, with flexible hours and a hands-on prototype environment where your work has visible impact.

Qualifications

  • 2+ years of game development experience or equivalent demonstrable work.
  • Strong hands-on Unreal Engine 5 and Blueprint skills.
  • Proficient with Git and GitHub, including branching and PRs.
  • Experience rapidly prototyping action combat, magic, weapons and abilities.
  • Experience designing and implementing player movement, camera, targeting and input.
  • Strong understanding of combat timing, responsiveness, feedback, readability and player choice.
  • Experience owning gameplay features from design through iteration and playtesting.

Responsibilities

  • Own the design and feel of the player experience, including controls and movement.
  • Prototype and iterate on player and magic combat systems from concept to playable implementations.
  • Build and iterate in Unreal Engine 5 using Blueprints to create/tune gameplay systems.
  • Ensure responsive, satisfying gameplay feel through hands-on testing and iteration.
  • Collaborate closely with a small dev team to integrate player experience with game systems.

Skills

Blueprint scripting
Rapid prototyping
Gameplay design
Movement and input
Combat timing and feedback
Independent work
Collaboration

Tools

Unreal Engine 5
Git/GitHub

Job description

Cross Key Games is a UK-based indie studio seeking a hands-on designer to own the player experience from concept to implementation. You will prototype combat systems, refine controls, and iterate rapidly on gameplay with direct testing in Unreal Engine 5.

The role is a 4-month fixed-term contract, fully remote in the UK, with flexible hours and a hands-on prototype environment where your work has visible impact.

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