Game Programmer (Fully Remote)

Keywords Studios Plc

United States

Remote

USD 100,000 - 160,000

Full time

14 days+
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Job summary

Keywords Studios seeks an experienced gameplay engineer to implement core systems in Unreal Engine C++. You will prototype quickly, build editor tools, and help automate build workflows. Collaboration with designers and artists across regions is essential as you contribute to a robust, test-driven development culture.

Join a global team that values experimentation, rapid iteration, and high-quality engineering practices to deliver engaging player experiences.

Qualifications

  • Experience implementing gameplay systems and mechanics in Unreal Engine.
  • Proven ability to prototype rapidly and pitch ideas.
  • Strong collaboration with designers, artists, and engineers.
  • Experience with CI/CD pipelines and editor tooling.
  • Focus on test-driven development and unit testing.
  • Ability to work with distributed teams globally.

Responsibilities

  • Feature Development: Implement gameplay systems and mechanics under guidance of senior engineers.
  • Rapid Prototyping: Build iterative prototypes to test new ideas and support project pitches.
  • Engine Versatility: Work primarily in Unreal Engine C++ while adapting to other platforms as required.
  • Developer Experience: Create and optimize internal tools and editor extensions that empower designers and artists.
  • Pipeline Support: Assist with automation of technical workflows and CI/CD pipelines for build stability.
  • Design Partnership: Work as a technical partner to designers, providing feedback on feasibility and solutions.
  • Global Coordination: Collaborate with distributed teams across regions to ensure consistent implementation.
  • Engineering Practices: Adopt test-driven development and write unit tests for critical gameplay logic.
  • Continuous Learning: Experiment with new patterns and industry trends to bring innovative solutions.

Skills

Unreal Engine C++
Editor extensions
CI/CD pipelines
Test-driven development
Unit tests
Cross-functional collaboration
Global coordination
Rapid prototyping

Tools

Git
Build systems
Visual Studio

Job description

  • Feature Development: Implement gameplay systems and mechanics under guidance of senior engineers.
  • Rapid Prototyping: Build iterative prototypes to test new ideas and support project pitches.
  • Engine Versatility: Work primarily in Unreal Engine C++ while adapting to other platforms as required.
Tooling & Workflow Support:
  • Developer Experience: Create and optimize internal tools and editor extensions that empower designers and artists.
  • Pipeline Support: Assist with automation of technical workflows and CI/CD pipelines for build stability.
Cross-Disciplinary Collaboration:
  • Design Partnership: Work as a technical partner to designers, providing feedback on feasibility and solutions.
  • Global Coordination: Collaborate with distributed teams across regions to ensure consistent implementation.
Technical Growth & Quality Practices:
  • Engineering Practices: Adopt test-driven development and write unit tests for critical gameplay logic.
  • Continuous Learning: Experiment with new patterns and industry trends to bring innovative solutions.

Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. They support clients across the entire game lifecycle and foster a collaborative, growth-oriented global culture.

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