Technical Designer: VR Flight Simulator (UE5)

Side

United States

Remote

USD 90,000 - 140,000

Full time

14 days+
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Benefits offered by this job

Competitive Salary
Regular progression opportunities

Job summary

Side is seeking a Technical Designer for an Unreal Engine 5 VR flight simulation project. You will drive technical gameplay implementation, with a focus on UI design and immersive player experiences.

Work in a multidisciplinary team to prototype, iterate, and refine gameplay systems, ensure performance, and produce design documentation and visual scripting solutions for scalable content creation.

Positions are project-based and may be amended or withdrawn as client priorities shift.

Qualifications

  • Strong experience as a Technical Designer on Unreal Engine projects.
  • Advanced knowledge of Unreal Engine 5, including Blueprint scripting and bridging the gap between design and engineering teams.
  • Experience prototyping and implementing gameplay features from concept through to production.
  • Excellent communication and collaboration across multidisciplinary teams and contributing to technical decision‑making.
  • Experience developing VR titles and understanding immersive experiences, with exposure to flight simulation or complex systemic gameplay.

Responsibilities

  • Develop and implement engaging gameplay systems within Unreal Engine 5, focusing on UI design and implementation.
  • Prototype and iterate mechanics and player experiences for immersive VR flight simulation.
  • Create technical design documentation, visual scripting solutions, and gameplay frameworks for scalable content creation.
  • Identify design and implementation challenges and develop practical, high‑performance solutions across disciplines.

Skills

Unreal Engine
UI design
VR experience
Gameplay prototyping
Collaboration

Tools

Blueprint scripting

Job description

Side is seeking a Technical Designer for an Unreal Engine 5 VR flight simulation project. You will drive technical gameplay implementation, with a focus on UI design and immersive player experiences.

Work in a multidisciplinary team to prototype, iterate, and refine gameplay systems, ensure performance, and produce design documentation and visual scripting solutions for scalable content creation.

Positions are project-based and may be amended or withdrawn as client priorities shift.

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