Remote Senior Technical Artist

Placements24

United States

Remote

USD 120,000 - 160,000

Full time

2 days ago
Be an early applicant

Get a reply from this employer

Your resume and cover letter, tailored to exactly what they’re hiring for.

Get past ATS filters

Benefits offered by this job

Fully remote work arrangement
Competitive salary
Health, dental, and vision insurance
Retirement savings plan
Unlimited paid time off
Company-provided hardware

Job summary

Placements24 is seeking a Senior Technical Artist for fully remote work. You’ll bridge art and tech, optimize pipelines, and develop tools to empower artists across our projects.

The role requires 6+ years in game tech art, shader work, real-time rendering, and experience with Unreal or Unity, Maya, Git or Perforce, and Python or MEL.

Qualifications

  • 6+ years in technical art within game development.
  • Proficient in Python or MEL and C#.
  • Shader and material creation experience with real-time rendering.
  • Experience with Unreal Engine or Unity and asset pipelines.
  • Version control knowledge (Git/Perforce).

Responsibilities

  • Develop, maintain, and optimize art pipelines and tools.
  • Create and implement advanced shaders, materials, and visual effects.
  • Collaborate with artists to troubleshoot technical art issues and optimize assets.
  • Integrate art assets and systems into the game engine with engineers.
  • Identify and solve rendering, lighting, and asset streaming challenges.
  • Create scripts/plugins to automate tasks and improve workflows.
  • Research new tech and techniques to boost art quality and perf.
  • Provide guidance and training on best practices for asset creation.
  • Maintain documentation for tools and pipelines.
  • Contribute to technical art strategy and engine improvements.

Skills

Python
MEL
C#
Shader development
PBR rendering
Real-time rendering
Scripting

Tools

Unreal Engine
Unity
Maya
3ds Max
Substance Painter
Git
Perforce

Job description

About the Role

Our client, a globally recognized leader in creating immersive digital experiences, is expanding its talented team and seeking a highly skilled Senior Technical Artist. This is a fully remote position, allowing you to contribute your expertise from anywhere. You will play a critical role in bridging the gap between art and technology, optimizing workflows, and developing cutting-edge tools and pipelines that empower our artists. Your focus will be on ensuring the technical feasibility and performance of artistic assets across our projects, working closely with both artists and engineers. We are looking for a proactive problem-solver with a deep understanding of real-time rendering, shader development, and asset optimization. This is an exceptional opportunity to make a significant impact on a diverse range of projects, collaborate with a world-class team, and advance your career in the dynamic field of technical art, all within a remote-first work environment. You will be instrumental in pushing the boundaries of visual fidelity and performance in our games and interactive applications.

Key Responsibilities
  • Develop, maintain, and optimize art pipelines and tools to improve efficiency and quality for the art team.
  • Create and implement advanced shaders, materials, and visual effects using industry-standard tools and engines.
  • Collaborate with artists to troubleshoot technical art issues and ensure assets are optimized for performance and memory budgets.
  • Work closely with engineers to integrate art assets and systems into the game engine, ensuring technical requirements are met.
  • Identify and implement solutions for complex technical challenges related to rendering, lighting, and asset streaming.
  • Create scripts and plugins to automate tasks and enhance artist workflows.
  • Research and evaluate new technologies and techniques to improve art quality and performance.
  • Provide technical guidance and training to artists on best practices for asset creation and engine integration.
  • Develop and maintain documentation for tools, pipelines, and technical art processes.
  • Contribute to the overall technical art strategy and contribute to engine development and improvements.
Requirements
  • Minimum of 6 years of professional experience as a Technical Artist in the game development industry, with a strong portfolio showcasing complex technical art solutions.
  • Proficiency in scripting languages such as Python, MEL, or C#.
  • Expertise in developing shaders and materials using node-based editors (e.g., Unreal Engine Material Editor, Unity Shader Graph) or code.
  • Strong understanding of real-time rendering techniques, PBR workflows, and engine performance optimization.
  • Experience with 3D modeling and texturing software (e.g., Maya, 3ds Max, Substance Suite).
  • Familiarity with version control systems (e.g., Git, Perforce).
  • Excellent problem-solving skills and the ability to diagnose and resolve complex technical issues.
  • Strong communication and collaboration skills, with the ability to work effectively in a remote team.
  • Experience with game engines like Unreal Engine or Unity is essential.
  • Knowledge of C++ is a strong asset.
Benefits
  • Fully remote work arrangement, offering flexibility and work-life balance.
  • Competitive salary package and potential for performance-based bonuses.
  • Opportunity to work on diverse and innovative projects with a global reach.
  • Comprehensive health, dental, and vision insurance plans.
  • Generous retirement savings contribution.
  • Unlimited paid time off policy.
  • Access to cutting-edge technology and software.
  • Professional development opportunities, including online courses and conference attendance.
  • A supportive and inclusive remote work culture.
  • Company-provided hardware and software.
Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Technical Artist (Real-time)
Technical Artist (Real-time)

Placements24 • Riverton (UT)

Remote
USD 90,000 - 130,000
Remote work flexibility
Company hardware provided
Health insurance
+1
Senior Technical Artist
Senior Technical Artist

Placements24 • Willows (CA)

On-site
USD 48,000 - 67,000
Competitive salary
Health benefits
Performance bonuses
+1
Senior Lighting Artist
Senior Lighting Artist

Placements24 • Riverton (UT)

Remote
USD 90,000 - 130,000
Competitive salary
Remote work environment
Health, dental and vision insurance
+3
Senior Technical Artist - 3D Environment Art
Senior Technical Artist - 3D Environment Art

Placements24 • Willows (CA)

Hybrid
USD 120,000 - 170,000
Competitive salary
Health insurance
Hybrid work model
+3
Senior Technical Artist (Houdini Specialist)
Senior Technical Artist (Houdini Specialist)

Placements24 • Willows (CA)

Remote
USD 95,000 - 130,000
Remote-first company
Occasional team meetups
Technical Artist (Malta/Remote)
Technical Artist (Malta/Remote)

Play Magic • United States

Remote
USD 70,000 - 120,000
Technical Artist (Mid - Senior)
Technical Artist (Mid - Senior)

Hardsuit Labs, Inc. • Seattle (WA)

Hybrid
USD 66,000 - 95,000
Generous PTO
Health coverage
Dental coverage
+7
Remote Senior Technical Artist — Real-Time & XR
Remote Senior Technical Artist — Real-Time & XR

Comunidade Metodista • California

Remote
USD 89,544 - 96,432
Senior Technical Artist - Engine Integration
Senior Technical Artist - Engine Integration

Placements24 • Willows (CA)

Hybrid
USD 51,000 - 84,000
Hybrid work
Health insurance
Retirement plan
+5
Remote Senior Technical Animator
Remote Senior Technical Animator

Placements24 • Riverton (UT)

Remote
USD 120,000 - 180,000
Fully remote work position
Comprehensive health insurance
Professional development via online课程,
+4