Remote Multiplayer Social Systems Designer

Oregon Pacific Bank

Eugene (OR)

Hybrid

USD 26,000 - 30,000

Full time

3 days ago
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Benefits offered by this job

Medical, Dental, Vision
401K with employer match
Employer Paid Life Insurance

Job summary

Pipeworks Studios in Eugene, Oregon, is seeking a Technical Designer II to join a large-scale multiplayer experience. You will design, implement, and refine features that connect players, such as matchmaking, parties, and progression loops, while collaborating with Pipeworks and partner teams.

Must have strong C++ skills, shipped titles in technical design, and experience with live-service systems. This role supports remote, hybrid, or in-office work arrangements.

Qualifications

  • 5+ years of professional game or technical design experience.
  • At least one shipped title in a technical design capacity as lead.
  • Experience collaborating on live multiplayer projects.

Responsibilities

  • Plan, design, and implement engaging social systems for long-term engagement.
  • Build and iterate system logic, scripting, and data setups within proprietary tools.
  • Collaborate with engineering to define requirements, debug issues, and maintain tool stability.
  • Partner with UX/design leads to standardize matchmaking, progression, and player interactions.
  • Tune gameplay and social loops to balance usability, reward, and engagement.
  • Participate in playtests and integrate partner/internal feedback.
  • Create and maintain clear documentation for features, systems, and tools.
  • Contribute to workflow and tooling improvements for the design team.
  • Communicate clearly across disciplines and time zones to align goals.

Skills

C++ proficiency
Multiplayer / live-service design
Player social systems design
Scripting (Lua/Python)
Cross-discipline communication

Tools

Perforce
Jira
Confluence

Job description

Pipeworks Studios in Eugene, Oregon, is seeking a Technical Designer II to join a large-scale multiplayer experience. You will design, implement, and refine features that connect players, such as matchmaking, parties, and progression loops, while collaborating with Pipeworks and partner teams.

Must have strong C++ skills, shipped titles in technical design, and experience with live-service systems. This role supports remote, hybrid, or in-office work arrangements.

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