Remote Level Designer: Action RPG Quest Architect

Smile Break

United States

Remote

USD 85,000 - 120,000

Full time

6 days ago
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Benefits offered by this job

Unlimited PTO
Medical, dental, and vision coverage
401(k) with company match
Fully remote work

Job summary

Smile Break is seeking a creative Level Designer to help shape a top-tier third-person action RPG based on a licensed IP. This full-time remote role invites you to join the Quest Design team, crafting quests from concept to implementation with cross-disciplinary collaboration.

You will design quest structures, pacing, balance combat encounters, and iterate using Unity or Unreal, while maintaining readability and replayability.

Qualifications

  • 2+ years in Quest Design, Mission Design, Level Design, or Gameplay Design roles in the game industry.
  • Proficiency designing and implementing gameplay content from concept through implementation.
  • Experience implementing gameplay using Unity or Unreal, including scripting and data-driven systems.
  • Strong understanding of player guidance, pacing, readability, and quest flow.
  • Experience balancing combat encounters using playtest feedback.

Responsibilities

  • Design and implement engaging Quests from concept through implementation, creating memorable gameplay experiences.
  • Author paper designs, gameplay flows, and Quest layouts, iterating through stakeholder feedback.
  • Create reusable gameplay scenarios with varying objectives for cross-Quest use.
  • Design and balance Quest structure, pacing, encounter sequencing, and combat challenge.
  • Implement Quests in Unity using scripting and data-driven tools.
  • Collaborate with Narrative, Game Design, Art, Engineering, Audio, and Production.
  • Maintain design documentation and implementation specifications.
  • Playtest Quests and systems, incorporating feedback to meet design intent.

Skills

Quest Design
Level Design
Unity
Unreal Engine
Gameplay scripting
Documentation
Collaboration
Communication

Tools

Unity
Unreal Engine
Jira
Confluence
Miro
Git
Perforce

Job description

Smile Break is seeking a creative Level Designer to help shape a top-tier third-person action RPG based on a licensed IP. This full-time remote role invites you to join the Quest Design team, crafting quests from concept to implementation with cross-disciplinary collaboration.

You will design quest structures, pacing, balance combat encounters, and iterate using Unity or Unreal, while maintaining readability and replayability.

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