Remote Game Engine Programmer

Keywords Studios Australia

United States

Remote

USD 28,000 - 45,000

Full time

14 days+

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Benefits offered by this job

Home office equipment allowance
Private language tutoring
Commute support

Job summary

Wizcorp is seeking Game Engine Programmers to work on next‑gen console projects. You’ll design, test, and optimize engine code, focusing on performance and architecture, with opportunities across rendering, animation, and audio domains.

You’ll mentor peers and collaborate across teams in a flexible remote environment. The role requires strong C++ expertise, experience with proprietary engines, and a passion for high‑quality engineering.

Qualifications

  • University degree in Engineering, Computer Science or related discipline.
  • Solid software engineering abilities (good code hygiene and patterns).
  • Strong experience with C++ and proficiency in C# (WPF).
  • Experience with source code management systems (Git, SVN, Perforce, etc.).
  • Comfortable with large, architectural engine work.

Responsibilities

  • Estimate own tasks and deliver them in a timely manner.
  • Write clear, maintainable code that passes code reviews.
  • Raise blockers to the project lead when they arise.
  • Test and document solutions for others to review and learn.
  • Uphold software engineering best practices across the SDLC.
  • Take ownership of large areas of the code base and features.
  • Coordinate with non-engineering members to deliver features on time.

Skills

C++
Engine development
Rendering engines
Optimization
Memory management
Performance analysis

Education

University degree in Engineering, Computer Science or related discipline

Tools

Git
SVN
Perforce

Job description

Wizcorp is seeking Game Engine Programmers to work on next‑gen console projects. You’ll design, test, and optimize engine code, focusing on performance and architecture, with opportunities across rendering, animation, and audio domains.

You’ll mentor peers and collaborate across teams in a flexible remote environment. The role requires strong C++ expertise, experience with proprietary engines, and a passion for high‑quality engineering.

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