Remote Unreal Engine Programmer — Console Games (Japan)

Keywords Studios Australia

United States

Hybrid

USD 28,000 - 47,000

Full time

14 days+

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Benefits offered by this job

Home office stipend
Language tutoring
Commute support

Job summary

Wizcorp in Japan is seeking Unreal Engine programmers to work on next‑gen console titles. C++ is required, and you’ll dive into engine internals to design, implement, and optimize features while collaborating with fellow engineers.

Senior staff provide mentorship, learning resources, and a defined training plan. The role offers telework with occasional on-site work at Tokyo offices; you must reside in Japan.

Qualifications

  • Experience with Unreal Engine 4/5 in shipped titles.
  • Proficient in C++ and engine internals.
  • Ability to write maintainable, testable code.
  • Experience mentoring engineers.

Responsibilities

  • Design, test, and debug own code without assistance from other engineers.
  • Break down large features into engineering tasks and work with other engineers to complete them.
  • Mentor engineers in software development best practices.
  • Coordinate with other teams to deliver features on time.
  • Provide architecture suggestions and code review insights.

Skills

Clean, readable code
Debugging
Communication
Team collaboration
Mentoring
Software architecture

Education

University degree in Engineering/CS

Tools

Unreal Engine
Git
SVN
Perforce

Job description

Wizcorp in Japan is seeking Unreal Engine programmers to work on next‑gen console titles. C++ is required, and you’ll dive into engine internals to design, implement, and optimize features while collaborating with fellow engineers.

Senior staff provide mentorship, learning resources, and a defined training plan. The role offers telework with occasional on-site work at Tokyo offices; you must reside in Japan.

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