Senior Engine Programmer — Remote/Hybrid (C++ & Multiplayer)

Rushdown Studios

United States

Hybrid

USD 106,000 - 144,000

Full time

3 days ago
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Benefits offered by this job

9 Paid Holidays
Flexible PTO
Annual Winter Break Closure
Medical Insurance
Dental Insurance
Vision Insurance
Annual Video Game Budget
401(k) Retirement Plan

Job summary

Rushdown Studios is seeking a Senior Engine Programmer to design, develop, and optimize core game engine systems in C++. You will collaborate with a distributed team to ship scalable engine technologies across platforms, balancing performance and maintainability while addressing crashes and bottlenecks for PC and consoles.

The role favors candidates near Saratoga Springs, NY, but welcomes hybrid or fully remote work within the Eastern United States, with a strong emphasis on clear ownership and

Qualifications

  • Four (4) years of professional experience with C++, including industry experience building and maintaining proprietary game engine technology.
  • Experience developing and shipping commercial games, as well as the broader ability to write clear, maintainable, and portable code.
  • Strong understanding of mathematics, analytics, and computer science fundamentals (e.g., data structures, algorithms, concurrency).
  • Familiarity with real-time rendering systems and GPU/CPU performance profiling, analysis, and optimization.
  • Experience with multithreaded programming, synchronization, and parallel processing.
  • Willingness to selflessly put player experiences first - before even your own code and ego.
  • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.

Responsibilities

  • Design, develop, and maintain core game engine systems using modern C++.
  • Write clean and intuitive code that can easily be understood by external developers and extended in the future.
  • Evaluate new technologies and tools capable of improving software development workflows, engine capabilities, and runtime performance.
  • Collaborate with external programmers to enable their features to run as quickly and efficiently as possible.
  • Solve crashes, performance bottlenecks, and other problems on both PC and console.

Skills

C++
Multithreaded
Real-time rendering
Data structures & algorithms
Concurrency
GPU/CPU profiling
Game engine tech

Tools

Unreal Engine

Job description

Rushdown Studios is seeking a Senior Engine Programmer to design, develop, and optimize core game engine systems in C++. You will collaborate with a distributed team to ship scalable engine technologies across platforms, balancing performance and maintainability while addressing crashes and bottlenecks for PC and consoles.

The role favors candidates near Saratoga Springs, NY, but welcomes hybrid or fully remote work within the Eastern United States, with a strong emphasis on clear ownership and

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