Rendering Engineer (Fully Remote)

Wizcorp

United States

Remote

USD 120,000 - 160,000

Full time

14 days+

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Job summary

Wizcorp Inc is a highly specialized game development studio seeking a skilled graphics engineer to join remote teams. You will develop rendering systems for both custom and commercial game engines and optimize shaders for peak GPU performance.

Based in Tokyo and operating 100% remotely, Wizcorp fosters a cross-cultural, honest environment. You will mentor engineers, own complex areas, and work with modern graphics APIs to push the boundaries of console graphics.

Qualifications

  • Strong C++ and shader languages (HLSL/GLSL).
  • Experience with modern graphics APIs and console development.

Responsibilities

  • Deliver features with clean, maintainable code.
  • Mentor engineers and take ownership of complex areas.

Skills

C++
HLSL/GLSL
Graphics APIs

Tools

Modern graphics APIs
Console development

Job description

  • Develop rendering systems for custom and commercial game engines.
  • Optimize shaders and GPU performance.
Responsibilities:
  • Deliver features with clean, maintainable code.
  • Mentor engineers and take ownership of complex areas.
Requirements:
  • Strong C++ and shader languages (HLSL/GLSL).
  • Experience with modern graphics APIs and console development.

Wizcorp is a highly specialized game development studio based in Tokyo and operating 100% remotely. They are a cross-cultural team of passionate individuals dedicated to bringing magic back to game development, with a friendly and honest working environment.

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