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Partner Company is seeking a skilled 3D environment artist to create hard-surface props and environmental pieces for a third-person sci-fi action game. You will work within an Unreal Engine pipeline, collaborating with art direction and technical teams to deliver production-ready assets.
The role focuses on optimized models, UV mapping, baking, and PBR texturing to meet real-time rendering and gameplay requirements.
Our partner is a remote-first game development studio working on an ambitious third-person sci-fi action game. They offer a collaborative culture with an experienced creative team.