Remote 3D Artist: Hard-Surface Props for Unreal Sci‑Fi

Partner Company

United States

Remote

USD 57,000 - 64,000

Part time

21 hours ago
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Job summary

Partner Company is seeking a skilled 3D environment artist to create hard-surface props and environmental pieces for a third-person sci-fi action game. You will work within an Unreal Engine pipeline, collaborating with art direction and technical teams to deliver production-ready assets.

The role focuses on optimized models, UV mapping, baking, and PBR texturing to meet real-time rendering and gameplay requirements.

Qualifications

  • 4+ years of professional industry experience in 3D environment art for games.
  • Proficiency with Substance tools and modular asset workflows in a game engine.
  • 5-month contract with CAD 80,000–90,000 annual salary.

Responsibilities

  • Create high-quality hard-surface props and environmental set pieces for a sci-fi action game.
  • Collaborate with art direction and technical teams within an Unreal Engine pipeline.
  • Produce optimized 3D models and materials for real-time rendering and gameplay.

Skills

3D environment art
Modular asset workflow
Unreal Engine pipeline

Tools

Substance tools
Unreal Engine

Job description

Partner Company is seeking a skilled 3D environment artist to create hard-surface props and environmental pieces for a third-person sci-fi action game. You will work within an Unreal Engine pipeline, collaborating with art direction and technical teams to deliver production-ready assets.

The role focuses on optimized models, UV mapping, baking, and PBR texturing to meet real-time rendering and gameplay requirements.

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