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Principal Product Designer

Infotech Sourcing

San Francisco (CA)

On-site

USD 120,000 - 150,000

Full time

2 days ago
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Job summary

A leading company in San Francisco is seeking a Principal Product Designer to lead the design vision for their platform. The role involves collaborating with cross-functional teams to create user-centered designs and improve user experiences. The ideal candidate will have extensive experience in product design, a strong understanding of UX principles, and proficiency in design tools. This position offers the opportunity to make a significant impact on product development and user satisfaction.

Qualifications

  • 6+ years of experience in product design.
  • Deep understanding of user-centered design methods.

Responsibilities

  • Communicate ideas to key stakeholders.
  • Own web and mobile application features.
  • Mentor new design staff.

Skills

User-Centered Design
Lean UX
Collaboration
Problem Solving
Communication

Education

Bachelors degree in HCI, Industrial Design, Graphic Design

Tools

Sketch
Invision
Zepplin
Principle
Abstract

Job description

Job Description

Job Description

Job Title: Principal Product Designer

Duration: 3 months W2

Location: San Francisco, CA

As a talented and seasoned Principal Product Designer for Platform, you'll be a leader; creating a vision for enabling the success of our customers. The Lightning Platform team designs critical tools for a range of user types to help them make the most of our Platform, from adoption of new features to implementation and user onboarding. In partnership with Product Management, Engineering, and Context Experience, your design team will have the opportunity to make a huge impact while solving meaningful problems and creating new design patterns and paradigms.

Experience / Skills Required:

  • Experience designing and delivering products in cross-functional teams from start to finish

  • Self-motivated approach to a user-centered design as you tackle complex design problems

  • Must know and demonstrate lean UX methodologies

  • The ability to thrive in a collaborative, agile environment, working on fast-paced projects, requiring attention to detail and working within constrained timelines

  • Working on fast-paced projects, requiring attention to detail and working within constrained timelines

  • Advocating for simple, modern design and adherence to design conventions (e.g., responsive, accessibility)

  • Deep understanding of user-centered design methods, best practices in all phases of the UX process

  • Problem solving and communication skills that demonstrate you know how to

  1. understand user needs,

  2. translate those needs into modern and intuitive experiences, and

  3. justify design choices and adjust decisions based on feedback

  • Know the rules of good interaction design and know when to break them

  • Collaborating deeply with user researchers, product managers and the engineering team throughout the product lifecycle to ensure your designs are addressing user and business needs, feasible to implement, and are subsequently implemented accurately

  • Power to influence others and build consensus, while dealing with ambiguity

  • Expert knowledge of design tools such as Sketch, Invision, (Zepplin, Principle & Abstract are a plus)

  • Great Systems Thinker: Ability to step back and see the whole ecosystem

  • Provide solutions that better the entire user flow not only the feature

  • You can produce results independently as well as collaboratively in a team

  • Mobile design systems experience

  • Bachelors degree or equivalent experience in HCI, Industrial Design, Graphic Design or related field-----6+ years of experience

  • An understanding of user experience, user research, interaction design, and design principles

Responsibilities:

  • Compellingly communicate your ideas to a wide range of key stakeholders

  • Function as a bridge across disciplines (such as Design, UX research, Product, Engineering, and Marketing) to create a vision for your product area

  • Touch upon and help deliver on all phases of UX (research, IA, design, prototype and user testing)

  • Own various web and mobile application features, interfaces and experiences

  • Create designs that adhere to and extend the existing style guide

  • Generate detailed specs (Zepplin a plus) of final designs that allow devs to build accurately

  • Work with devs and QE to deliver polished final product

  • Evangelize new interface guidelines and design patterns

  • Mentor new members of design staff

  • Nice to have: Micro-interactions and/or micro-animation experience

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