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Sunblink is seeking a mid-to-lead level designer for a ~30 hour/week contract in Boulder. You will design open-world environments end to end, balancing visual spectacle with playable pacing, and prototype densely interactive spaces that feel alive.
You will define layouts, implement traversal and POI systems, and rapidly prototype in-engine using scripting or visual tools, collaborating across art, design, and engineering teams.
Sunblink is seeking a mid-to-lead level designer for a ~30 hour/week contract in Boulder. You will design open-world environments end to end, balancing visual spectacle with playable pacing, and prototype densely interactive spaces that feel alive.
You will define layouts, implement traversal and POI systems, and rapidly prototype in-engine using scripting or visual tools, collaborating across art, design, and engineering teams.