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Sunblink seeks a mid-to-lead level designer for a ~30 hour/week contract. You will design and prototype expansive open-world environments, balancing visual spectacle with playable flow.
Strong skills in Unreal Engine or Unity, plus visual scripting, are required to iterate quickly from blockout to gameplay-ready spaces. You will define large space layouts, POIs, and traversal systems, implementing interactive gameplay elements and presenting prototypes to leads and stakeholders.
Sunblink seeks a mid-to-lead level designer for a ~30 hour/week contract. You will design and prototype expansive open-world environments, balancing visual spectacle with playable flow.
Strong skills in Unreal Engine or Unity, plus visual scripting, are required to iterate quickly from blockout to gameplay-ready spaces. You will define large space layouts, POIs, and traversal systems, implementing interactive gameplay elements and presenting prototypes to leads and stakeholders.