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Sunblink Studios is seeking a mid-to-lead level designer for a ~30 hour/week contract to quickly graybox open worlds and prototype dense, rich interactions that prioritize visual design. You will design layout, traversal, POIs, and interactive space systems, sketching end-to-end experiences from blockout to playable builds, and collaborating across art, design, and engineering teams.
Required: portfolio demonstrating large-scale space design, proficiency with Unreal Engine or Unity, and
Sunblink Studios is seeking a mid-to-lead level designer for a ~30 hour/week contract to quickly graybox open worlds and prototype dense, rich interactions that prioritize visual design. You will design layout, traversal, POIs, and interactive space systems, sketching end-to-end experiences from blockout to playable builds, and collaborating across art, design, and engineering teams.
Required: portfolio demonstrating large-scale space design, proficiency with Unreal Engine or Unity, and