Lead Level Designer — Remote (US/Canada)

Giant Skull

Encino (NM)

Hybrid

USD 120,000 - 180,000

Full time

3 days ago
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Job summary

Giant Skull in the United States / Canada is seeking a senior level designer to shape and build 3D spaces for its single-player action-adventure titles. This role is fully remote or Encino hybrid, with Encino, California as the studio base.

You will mentor designers, set design standards, and collaborate across art, gameplay, and production, using playtests to optimize player flow. Extensive experience, shipped projects, and strong communication are essential.

Qualifications

  • 10+ years of action-adventure level design
  • Shipped projects and hands-on engine work
  • Strong communication and scope management

Responsibilities

  • Set level-design standards and mentor designers.
  • Build spaces from blockout to polish, integrating traversal, puzzles and environmental storytelling.
  • Coordinate environment art, gameplay and production, using playtests to improve player flow.

Skills

Level-design leadership
Unreal Engine proficiency
Communication
Mentoring designers

Tools

Unreal Engine

Job description

Giant Skull in the United States / Canada is seeking a senior level designer to shape and build 3D spaces for its single-player action-adventure titles. This role is fully remote or Encino hybrid, with Encino, California as the studio base.

You will mentor designers, set design standards, and collaborate across art, gameplay, and production, using playtests to optimize player flow. Extensive experience, shipped projects, and strong communication are essential.

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