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Giant Skull is seeking a Lead Level Designer to own the vision for levels across the game, setting the quality bar and guiding both craft and team processes. You will lead from concept through polish, balancing narrative, gameplay mechanics, puzzles, and traversal to deliver immersive experiences.
You will mentor designers, plan milestones with the Design Director, and push for excellence while maintaining schedules and scope. Join a studio where every voice shapes adventure.
Giant Skull is seeking a Lead Level Designer to own the vision for levels across the game, setting the quality bar and guiding both craft and team processes. You will lead from concept through polish, balancing narrative, gameplay mechanics, puzzles, and traversal to deliver immersive experiences.
You will mentor designers, plan milestones with the Design Director, and push for excellence while maintaining schedules and scope. Join a studio where every voice shapes adventure.