Lead Audio Engineer & Sound Designer — Hybrid (Game)

Placements24

United States

Hybrid

USD 48,000 - 73,000

Full time

45 hours ago
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Benefits offered by this job

Health benefits
Hybrid work model
Conference opportunities
State-of-the-art equipment

Job summary

Placements24 is seeking a Lead Audio Engineer & Sound Designer to shape the sonic direction for AAA titles in a hybrid work setting in Gauteng. The role demands mentoring junior designers and delivering immersive soundscapes across the development cycle.

You will oversee sound design pipelines, record voice sessions, integrate audio with game engines, and collaborate closely with designers and programmers to ensure high-quality audio that enhances storytelling and gameplay.

Qualifications

  • Extensive leadership in game audio
  • High-quality Foley, SFX, and environmental audio
  • Experience directing voice actors and dialogue recording sessions
  • Portfolio of game sound design is mandatory

Responsibilities

  • Lead the sound design team with artistic direction and technical guidance.
  • Design, implement, and mix immersive sound effects and Foley for interactive experiences.
  • Develop and maintain audio middleware integration for the game engine (Wwise/FMOD).
  • Collaborate with designers, programmers and artists to integrate audio with gameplay and narrative.
  • Record and process voice-overs, mentoring junior staff and standards across projects.
  • Create and manage audio asset pipelines and documentation for workflows.
  • Conduct field recordings and source unique assets from sound libraries.
  • Optimize audio performance to meet hardware constraints without quality loss.
  • Stay current with industry trends and best practices in game audio.

Skills

Lead role
Game audio
Pro Tools
Wwise
FMOD
Unreal/Unity

Education

Bachelor's in Audio Eng

Tools

Pro Tools
Reaper
Cubase

Job description

Placements24 is seeking a Lead Audio Engineer & Sound Designer to shape the sonic direction for AAA titles in a hybrid work setting in Gauteng. The role demands mentoring junior designers and delivering immersive soundscapes across the development cycle.

You will oversee sound design pipelines, record voice sessions, integrate audio with game engines, and collaborate closely with designers and programmers to ensure high-quality audio that enhances storytelling and gameplay.

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