Senior Sound Designer - Interactive Audio

Placements24

Queenstown (MD)

On-site

USD 36,000 - 54,000

Full time

6 days ago
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Benefits offered by this job

Medical aid
Professional development opportunities

Job summary

Placements24 is recruiting a Senior Sound Designer for a distinguished audio production house focused on video games and immersive media. The role, based in Queenstown, Eastern Cape, requires designing, implementing, and mixing dynamic soundscapes to elevate immersion and narrative impact.

You will collaborate with designers and composers, work with industry-standard tools like Wwise, FMOD, and major DAWs, and contribute to high-profile projects across platforms. A strong portfolio is essential.

Qualifications

  • Bachelor's degree in Audio Engineering, Music Technology, Sound Design, or related field, or equivalent experience.
  • 5–7 years of professional sound design experience, especially in interactive media and games.
  • Proficiency with DAWs: Pro Tools, Logic Pro X, Cubase, or Reaper.
  • Experience with audio middleware: Wwise or FMOD.
  • Strong understanding of game audio pipelines and interactive concepts.
  • Excellent sound design, Foley, synthesis, and mixing skills.

Responsibilities

  • Design, record, edit, and implement high-quality sound effects, Foley, ambiences, and UI sounds for interactive projects.
  • Collaborate with game designers, writers, and composers to shape the audio experience.
  • Implement assets using Wwise/FMOD and game engines.
  • Mix and balance audio for clarity and impact across scenarios.
  • Develop interactive audio systems responsive to gameplay events.
  • Troubleshoot audio issues during development.
  • Stay updated on audio tech and techniques for interactive media.
  • Contribute creative ideas to enhance overall audio direction.
  • Manage audio assets and documentation.
  • Participate in audio reviews and provide feedback to the team.

Skills

Strong communication
Collaboration
Problem-solving
Teamwork

Education

Bachelors in Audio Engineering / Music Technology / Sound Design

Tools

Pro Tools
Logic Pro X
Cubase
Reaper
Wwise
FMOD
Unreal Engine
Unity

Job description

About the Role

Our client, a distinguished audio production house renowned for its work in video games and immersive media, is seeking a talented Senior Sound Designer to join their creative team in Queenstown, Eastern Cape . This role requires a visionary individual with a passion for crafting evocative and dynamic soundscapes that enhance player immersion and narrative impact. You will be responsible for designing, implementing, and mixing a wide range of audio assets, from Foley and ambient sound to complex interactive systems. This is an excellent opportunity to contribute to high-profile projects, collaborate with talented developers and composers, and shape the sonic future of interactive entertainment. We are looking for someone with a keen ear, technical proficiency, and a deep understanding of game audio principles. Join us in creating unforgettable auditory experiences.

Key Responsibilities
  • Design, record, edit, and implement high-quality sound effects, Foley, ambiences, and UI sounds for interactive projects.
  • Collaborate closely with game designers, narrative writers, and composers to define and achieve the desired audio experience.
  • Implement audio assets using industry-standard audio middleware (e.g., Wwise, FMOD) and game engines.
  • Mix and balance audio elements to ensure clarity, impact, and consistent quality across different scenarios.
  • Develop and maintain interactive audio systems that respond dynamically to gameplay events.
  • Troubleshoot and resolve audio-related technical issues encountered during development.
  • Stay current with advancements in audio technology, tools, and techniques for interactive media.
  • Contribute creative ideas and innovative solutions to enhance the overall audio direction of projects.
  • Manage audio assets and documentation effectively.
  • Participate in audio reviews and provide constructive feedback to the team.
Requirements
  • Bachelor's degree in Audio Engineering, Music Technology, Sound Design, or a related field, or equivalent relevant experience.
  • Minimum of 5-7 years of professional experience in sound design, with a significant portion dedicated to interactive media and video games.
  • Proficiency with Digital Audio Workstations (DAWs) such as Pro Tools, Logic Pro X, Cubase, or Reaper.
  • Experience with audio middleware solutions like Wwise or FMOD.
  • Strong understanding of game audio pipelines, implementation techniques, and interactive audio concepts.
  • Excellent creative sound design skills, including Foley recording and editing, synthesis, and mixing.
  • Familiarity with game engines (e.g., Unreal Engine, Unity) and their audio systems.
  • Strong communication, collaboration, and problem-solving skills.
  • Ability to work effectively in a team environment and manage multiple tasks and deadlines.
  • A portfolio demonstrating exceptional sound design work for games or interactive experiences is essential.
Benefits

Our client offers a competitive salary, comprehensive benefits package including medical aid, and opportunities for professional development. The role is based in Queenstown, Eastern Cape , within a vibrant and creative studio environment. Join a dedicated team focused on delivering exceptional audio for the world's leading entertainment experiences.

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