A software development company in Redmond seeks a skilled professional to implement software infrastructure for audio techniques, integrate audio technologies, and maintain existing software. Candidates should have 5+ years of C/C++ programming experience, along with 3+ years in audio middleware, Unity, and Unreal Engine. The role also involves prototyping new game demos and requires in-depth knowledge of DSP systems. This position may last over 6 months with a possibility of extension.
Qualifications
5+ years of experience in C/C++ programming.
3+ years of experience in audio middleware software.
3+ years of experience in Unity and Unreal Engine.
3+ years of experience in game audio software development.
In-depth understanding of DSP systems and signal processing algorithms.
Responsibilities
Implement software infrastructure for audio techniques.
Integrate audio technologies in commercial and proprietary engines.
Maintain, test and debug existing software codebase.
Prototype new game demos and experiences with the art team.
A software development company in Redmond seeks a skilled professional to implement software infrastructure for audio techniques, integrate audio technologies, and maintain existing software. Candidates should have 5+ years of C/C++ programming experience, along with 3+ years in audio middleware, Unity, and Unreal Engine. The role also involves prototyping new game demos and requires in-depth knowledge of DSP systems. This position may last over 6 months with a possibility of extension.