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Apple in Austin, TX is seeking a Graphics FE Implementation Engineer to drive RTL to GDS design, and optimize timing, power, and area for Apple Silicon GPUs. You will collaborate with RTL, PD, STA, and DFT teams to deliver high-performance IP for world-class products.
The role emphasizes advanced synthesis, timing analysis, floorplanning, memory optimization, and ECOs, with scripting in Python/Tcl/Perl to automate flows. A BS with extensive experience is required.
Austin,Texas,United States
Imagine working in a team where the only limits are the laws of physics and your imagination. At Apple, great ideas have a way of becoming great products and customer experiences very quickly! Bring passion and dedication to your job and there's no telling what you could accomplish. The same real passion for innovation that goes into our products also applies to our practices. Join the team that optimizes and delivers world-class GPUs into Apple Silicon. As part of the GPU FE Implementation team, you’ll be responsible for crafting and building a GPU that enriches the lives of millions of people every day!
You will work closely with the RTL and PD (physical design) teams and be responsible for synthesis, analysis, and optimization of the delivered IP. For this role, you will use and develop advanced techniques to meet challenging timing, power and area targets while also working with our partners in STA and DFT to achieve successful first silicon. Through this collaboration, you will deliver the best‑class GPU’s for the best consumer products. If you’re ready to help chart the future of Apple Silicon, we’d love to talk to you.
Graphics FE Implementation Engineer Job ID- 896
Graphics FE Implementation Engineer Job ID- 896 Job ID- 3124